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@mandacorp/sc-powerpreset

v0.4.0

Published

A Power Preset utility for StarCitizen

Downloads

10

Readme

StarCitizen Power Preset Utility

A small utility library for creating and serialising ship power presets used in the game Star Citizen. It provides a convenient API to build, modify and export ship power data in the format required by the game.


Table of contents


Features

  • Builder pattern for constructing complex preset data.
  • Supports both raw powerpreset files and building files from scratch.
  • Simple API for adding systems and hardpoints.
  • Works in the Browser!

Installation

# Using npm
npm install @mandacorp/sc-powerpreset

# Using yarn
yarn add @mandacorp/sc-powerpreset

Usage

import {
  PowerProfileBuilder,
  HardpointType,
  Hardpoint,
  System,
  SystemType,
  } from '@mandacorp/sc-powerpreset';

// Create a preset from scratch
const preset = new PowerProfileBuilder()
      .setShip('RSI_Polaris')
      .setData((data) =>
        data
          .setSystem([
            (sys) => sys
              .setType(SystemType.THRUSTER)
              .setPips(3)
              .setOnline(true),
            (sys) => sys.setType(SystemType.SHIELD).setPips(5).setOnline(false),
            (sys) => sys
              .setType(SystemType.TRACTOR_BEAM)
              .setPips(2)
              .setOnline(false),
            new System().setType(SystemType.WEAPON).setPips(1).setOnline(true),
          ])
          .setHardpoint([
            (hp) => hp
              .setType(HardpointType.COOLER)
              .setPips(3)
              .setOnline(true),
            (hp) => hp
              .setType(HardpointType.LIFE_SUPPORT)
              .setPips(2)
              .setOnline(true),
            (hp) => hp
              .setType(HardpointType.QUANTUM_DRIVE)
              .setPips(0)
              .setOnline(false),
            new Hardpoint()
              .setType(HardpointType.RADAR)
              .setPips(5)
              .setOnline(false),
          ])
      );

// Export to preset.powerpreset file contents
const xmlString = preset.toFile();

// 3️⃣ Parse an existing XML file
const existingXml = /* load XML string or Buffer */;
const builder = new PowerProfileBuilder(existingXml);

Disabling Checks

[!CAUTION] This tool will attempt to safeguard you against invalid tunings, such as adding components or systems that dont exist on a given ship, however as these things change during the development of the game, there may be a time you wish to disable these. You might need to use this if a ship changes and we don't yet have an update out.

This can be done by using a ship of "unknown".

const myPreset = new PowerProfileBuilder().setName('DRAKE_Jalopy' as 'unknown').setData(...);

This will force disable all checking for valid components and let you enter anything. Note that this is the default behavior for Unknown ships.

Building Locally

Building

# Install dev dependencies first
npm install

# Build both CommonJS and ESM bundles + type declarations
npm run build

The built files will be available under the dist/ directory.


Testing

npm run test

We use vitest for unit tests. Feel free to add more tests in the test/ folder.


Contributing

Contributions are welcome! Please read our Contributing Guide before opening issues or pull requests.


License

MIT © Ethan Snow