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@markdy/renderer-dom

v0.7.4

Published

Web Animations API renderer for MarkdyScript scenes.

Readme

@markdy/renderer-dom

Web Animations API renderer for MarkdyScript scenes. Translates a parsed AST into DOM elements and drives the animation timeline.

Features

  • Browser-native — Web Animations API + CSS transforms, no Canvas or GSAP
  • Emoji stick figuresfigure actor type with articulatable limbs, shoulder/hip joints, and body-part rig
  • Expressive gestures — built-in wave, nod, jump, bounce, and multi-part pose actions
  • Seek-safe — manual currentTime control enables reliable seek() in any direction
  • Face expressions — instant emoji face swaps that work correctly on seek-back
  • Speech bubbles — auto-positioned bubbles with fade-in/fade-out
  • Z-index layeringz modifier for actor depth ordering
  • Single dependency — only @markdy/core

Installation

pnpm add @markdy/core @markdy/renderer-dom

Usage

import { createPlayer } from "@markdy/renderer-dom";

const player = createPlayer({
  container: document.getElementById("scene")!,
  code: `
    scene width=600 height=300 bg=white
    actor hero = figure(#c68642, m, 😎) at (200, 150)
    @0.0: hero.enter(from=left, dur=0.8)
    @1.5: hero.say("Hello!", dur=1.2)
    @1.5: hero.face("😄")
  `,
  autoplay: true,
});

// Playback control
player.pause();
player.seek(1.5);   // jump to 1.5 seconds
player.play();
player.destroy();    // clean up DOM + cancel animations

API

createPlayer(options: PlayerOptions): Player

| Option | Type | Default | Description | |---|---|---|---| | container | HTMLElement | (required) | DOM element to mount the scene into | | code | string | (required) | MarkdyScript source code | | assets | Record<string, string> | {} | Asset URL overrides (key = asset name) | | autoplay | boolean | true | Start playing immediately | | loop | boolean | true | Loop the animation when it reaches the end | | copyright | boolean | true | Show a small "Powered by Markdy" badge below the animation | | progressBar | boolean | true | Show a rainbow progress bar around the viewport border |

Player

| Method | Description | |---|---| | play() | Start or resume playback | | pause() | Pause at current position | | seek(seconds) | Jump to a specific time | | destroy() | Remove DOM elements and cancel all animations |

Module Structure

src/
  types.ts        — ActorState, FaceSwap, easing utilities
  figure.ts       — Stick-figure DOM factory (emoji body parts)
  actors.ts       — Actor element factory (sprite, text, figure, box)
  animations.ts   — Timeline → WAAPI Animation builder
  player.ts       — Public API, rAF loop, face-swap engine
  index.ts        — Barrel exports

Documentation

License

MIT