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@martini-kit/transport-local

v0.2.0

Published

Local in-memory transport for testing and demos. Part of martini-kit: Multiplayer without networking.

Readme

@martini-kit/transport-local

Multiplayer without networking.

Local transport for martini-kit that enables testing and development of multiplayer games without any network infrastructure.

License npm

Features

  • Zero network setup - Test multiplayer games instantly
  • Multiple instances - Run multiple game instances in same process/page
  • Perfect for development - Fast iteration without server setup
  • Perfect for demos - Show multiplayer features without deployment
  • Deterministic - Predictable behavior for testing

Installation

npm install @martini-kit/transport-local @martini-kit/core

Quick Start

import { defineGame, GameRuntime } from '@martini-kit/core';
import { LocalTransport } from '@martini-kit/transport-local';

const game = defineGame({
  initialState: { count: 0 },
  actions: {
    increment: (state) => { state.count++; }
  }
});

// Create two local instances
const transport1 = new LocalTransport({ roomId: 'test-room' });
const transport2 = new LocalTransport({ roomId: 'test-room' });

const runtime1 = new GameRuntime(game, transport1, { isHost: true });
const runtime2 = new GameRuntime(game, transport2, { isHost: false });

// Connect them
await transport1.connect();
await transport2.connect();

// Dispatch action from host
runtime1.dispatchAction('increment', {});

// Both runtimes see the change!
console.log(runtime1.state.count); // 1
console.log(runtime2.state.count); // 1

License

Apache-2.0 © Blueprint Lab

Links