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@matchina/viz-svg

v0.1.0

Published

SVG-based state machine visualizer for Matchina using ELK layout

Readme

@matchina/viz-svg

SVG state machine visualizer for Matchina, powered by ELK auto-layout.

Install

npm install @matchina/viz-svg
# peer deps: matchina, react, react-dom

Usage

import { SvgInspector } from '@matchina/viz-svg';

<SvgInspector
  shape={machine.shape}
  value={state.value}
  onFire={(event) => machine.send(event)}
/>

Give the container a fixed size — the component fills 100% × 100%. Pan/zoom via mouse wheel and drag; click outgoing edges to fire events.

Props

| Prop | Type | Default | Description | |------|------|---------|-------------| | shape | MachineShape | required | Machine shape from matchina | | value | string | required | Current state value | | onFire | (event: string) => void | — | Called when an outgoing edge is clicked | | options | ElkLayoutOptions | — | Layout options (direction, spacing, edge routing) | | interactive | boolean | true | Enable edge click events | | precomputedLayout | SvgLayout | — | Skip initial ELK run (useful for SSR) |

ElkLayoutOptions

| Option | Default | Description | |--------|---------|-------------| | direction | 'DOWN' | 'RIGHT' or 'DOWN' | | edgeRouting | 'ORTHOGONAL' | 'ORTHOGONAL' or 'POLYLINE' | | nodeSpacing | 40 | Spacing between sibling nodes | | layerSpacing | nodeSpacing + 20 | Spacing between layers |

Theming

Override CSS variables on any ancestor element:

| Variable | Default | |----------|---------| | --matchina-viz-accent | #2dd4bf | | --matchina-viz-bg | #0a0f17 | | --matchina-viz-node | rgba(28,38,54,0.95) | | --matchina-viz-node-active | rgba(20,90,82,0.85) | | --matchina-viz-border | rgba(148,163,184,0.25) | | --matchina-viz-text | rgba(226,232,240,0.92) | | --matchina-viz-edge | rgba(100,116,139,0.55) | | --matchina-viz-font | 'JetBrains Mono', monospace |

SSR / Pre-computed layouts

import { runElkLayout } from '@matchina/viz-svg';

// At build time (Node.js / Astro frontmatter):
const layout = await runElkLayout(machine.shape, { direction: 'RIGHT' });

Pass precomputedLayout to render synchronously on first paint without a "computing layout…" placeholder.

Low-level exports

runElkLayout(shape, options)Promise<SvgLayout> — run ELK and get flat absolute-positioned node/edge arrays directly.