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@maximdevoir/ato

v1.1.2

Published

`@maximdevoir/ato` provides TypeScript helpers for orchestrating ATC processes.

Readme

ATO

@maximdevoir/ato provides TypeScript helpers for orchestrating ATC processes.

Highlights

  • coordinator-first native ATC runs
  • on-demand external client spin-up driven by server log metadata
  • optional UnrealLag proxy integration

Install

pnpm add @maximdevoir/ato

Usage

import {ATO, Orchestrator, OrchestratorMode} from '@maximdevoir/ato';

const e2e = ATO.fromCommandLine();

const dedicated = new Orchestrator(OrchestratorMode.DedicatedServer)
  .addTests('MyAwesomeProject.Category.Name')
  .configureUnrealLag({
    bindAddress: '127.0.0.1',
    bindPort: 0,
    serverProfile: 'Bad',
    clientProfile: 'Bad',
  });

e2e.addOrchestrator(dedicated);

const code = await e2e.start();

process.exit(code);

ATO.fromCommandLine() still accepts runtime overrides such as --clients, --port, --timeout, --serverExe, --clientExe, --dryRun, and --codecov. For native dedicated/listen coordinators, omitting --clients allows ATO to spawn external clients on demand as the server requests them. When --codecov is enabled, ATO wraps each spawned Unreal process with OpenCppCoverage, writes LCOV output to coverage/atc/<coordinator-or-client>-<randomDigits>.lcov.info, and defaults coverage collection to project-owned modules/sources instead of Unreal Engine modules. At the end of the session, ATO folds every coverage/atc/**/*.info file except coverage/atc/merged.info into a fresh combined report, writing the result back to coverage/atc/merged.info while leaving the individual reports in place. For coordinator-driven external client spin-up, ATO now listens for direct ATI TestStarted.requiredClients events and keeps the legacy stdout metadata parsing as a compatibility fallback, so client orchestration still works when stdout is wrapped by tools such as OpenCppCoverage. You can call addOrchestrator(...) multiple times to run several native coordinators sequentially from one top-level ATO session.

Code Coverage

Code coverage is available only on Windows. It requires OpenCppCoverage and the lcov exporter from covlcov.