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@mctools/source

v1.0.4

Published

Locate, clone or decompile Minecraft mod source code

Downloads

309

Readme

Locate, clone or decompile Minecraft mod source code

The resolved absolute path is printed to stdout; all diagnostics go to stderr, so the result is easy to capture.

Resolution pipeline

  1. Local match — existing folder / .index.yaml under $MOD_SOURCES, checked out to a 1.12.x branch.
  2. Clone — GitHub/GitLab URL from minecraftinstance.json or the CurseForge API ($CF_API_KEY).
  3. Jar metadatamcmod.info / META-INF/MANIFEST.MF, then a GitHub search by author or name.
  4. Same author / Gemini — repos of other mods by the same author, or the gemini CLI.
  5. Decompilecfr*.jar (in the MC dir) or vineflower*.jar (in $MOD_SOURCES).

Usage

  1. Install latest NodeJS for Windows or Unix

  2. Open console, navigate to your Minecraft directory (one with the mods/ directory or options.txt file)

    > cd C:/Instances/MyModpack
  3. Run:

    > npx @mctools/source --help

Options

@mctools/source <query> [options]

Locate, clone or decompile the source code of a Minecraft 1.12.2 mod.
The resolved absolute path is printed to stdout; diagnostics go to stderr.

Positionals:
  query  Mod id, name, or jar filename fragment  [string]

Options:
      --version  Show version number  [boolean]
  -m, --mc       Minecraft instance directory (default: cwd)  [string]
  -s, --sources  Directory holding mod sources (default: $MOD_SOURCES)  [string]
  -k, --key      CurseForge API key (default: $CF_API_KEY)  [string]
      --silent   Suppress diagnostic logging  [boolean]
  -h, --help     Show help  [boolean]

Author

  • https://github.com/Krutoy242

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