@md5crypt/dragonbones-pixi
v5.8.1
Published
So dragon bones is dead. I took some time to take the code from https://github.com/DragonBones/DragonBonesJS and
Readme
DragonBones Fork
So dragon bones is dead. I took some time to take the code from https://github.com/DragonBones/DragonBonesJS and
- updated it to modern js
- updated it to pixi 6
- applied a few pull requests hanging on DragonBonesJS
- removed shared ticker support as I don't want that ticker dependency
- changed armature display to use
Containerinstead ofSprite - wtf was even going on in
WorldClock, refactored it - added
stoppedtoIAnimatablethat blocksadvanceTimecalls - changed
PixiFactory.buildArmatureDisplayto allow for creating armatures not bound to a clock - made so child armatures are updated on
advanceTimewhen clock is not set
now you can import { PixiFactory } from "@md5crypt/dragonbones-pixi" like a normal person
