npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

@mediaway/device

v0.1.8

Published

Rust-based, lightweight, fast — camera, microphone, and screen capture for Node.js (poll-based, never blocks)

Readme

@mediaway/device

Camera, microphone, and screen capture over Mediaway's C ABI (mediaway_ffi.dll). Capture is poll-based and synchronous — frames are ready when pollFrame() returns one; it never blocks waiting for hardware.

Windows is the verified platform (Media Foundation backends). Linux camera backends compile; other platforms are not implemented yet.

Install

npm install @mediaway/device

Camera example

import { openCamera, CaptureUnavailableError, type VideoFrame } from "@mediaway/device";

const camera = await openCamera({ index: 0, timeBase: { num: 1, den: 30 } });
console.log(`camera: ${camera.width}x${camera.height}`);

const frames: Buffer[] = [];
const started = Date.now();
while (Date.now() - started < 3_000) {
  const frame = camera.pollFrame(); // VideoFrame | null — never blocks
  if (frame) frames.push(Buffer.from(frame.data)); // NV12 planes
}
await camera.close(); // joins the backend worker thread (up to one frame interval)

Handle a missing camera cleanly:

try {
  const camera = await openCamera({ index: 0, timeBase: { num: 1, den: 30 } });
  // ... record
} catch (err) {
  if (err instanceof CaptureUnavailableError) console.log("no camera here");
  else throw err;
}

Microphone

import { openMicrophone } from "@mediaway/device";

const mic = await openMicrophone({ sampleRate: 48_000, channels: 1 });
// mic.sampleRate, mic.channels
const frame = mic.pollFrame(); // AudioFrame | null — raw interleaved f32le PCM
await mic.close();

Screen capture

GPU-only, Zero-Copy — there is no CPU fallback in the wrapped Rust backend (adr/0003-gpu-handle-c-abi.md §4), so openScreenCapture() needs a live GPU device. It creates one internally by default (via the GPU device factory, mediaway-device ADR-0007):

import { openScreenCapture } from "@mediaway/device";

const screen = await openScreenCapture({ timeBase: { num: 1, den: 30 }, monitorIndex: 0 });
console.log(`screen: ${screen.width}x${screen.height}`);
const frame = screen.pollFrame(); // VideoFrame | null — data is ALWAYS empty (see below)
await screen.close(); // also closes the internally-created GPU device

pollFrame()'s VideoFrame.data is always empty — it proves frames are genuinely arriving (real pts/geometry) but does not copy pixels out (no CPU readback path for Screen). For real pixel data, feed the session straight into an encoder with EncodeSession.writeFrameFromDesktopCapture() (@mediaway/encoder), Zero-Copy end to end — see that package's README.

GPU device factory

import { listGpuAdapters, GpuDevice, openScreenCapture } from "@mediaway/device";

const adapters = listGpuAdapters(); // name, vendorId, deviceId, dedicatedVideoMemoryBytes, isHardware
const device = await GpuDevice.create({ adapterIndex: adapters[0].index });

// Share one device across capture and encode (see @mediaway/encoder):
const screen = await openScreenCapture({ timeBase: { num: 1, den: 30 }, gpuDevice: device });
// ... screen.close() leaves `device` open since you supplied it — close it yourself:
await screen.close();
device.close();

Omit adapterIndex (or the whole options object) for the first hardware adapter DXGI reports.

API

| Function | Session | Frames | | --- | --- | --- | | openCamera({ index, timeBase }) | CameraSession (width, height, pixelFormat = "nv12") | pollFrame(): VideoFrame \| null | | openMicrophone({ sampleRate, channels }) | MicSession (sampleRate, channels) | pollFrame(): AudioFrame \| null | | openScreenCapture({ timeBase, monitorIndex?, gpuDevice? }) | ScreenSession | pollFrame(): VideoFrame \| null (data always empty) | | listGpuAdapters() | — | GpuAdapterInfo[] | | GpuDevice.create({ adapterIndex?, videoSupport?, debugLayer? }) | GpuDevice | — |

Every session's close() is async (joins the backend worker thread). CaptureUnavailableError signals a missing device.

License

MIT OR Apache-2.0. Part of the Mediaway project — pre-1.0, APIs may change.