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@memizy/multiplayer-sdk

v0.2.3

Published

TypeScript SDK for building Memizy multiplayer plugins with a declarative postMessage API.

Readme

Memizy Multiplayer SDK

TypeScript SDK for Memizy multiplayer plugins. It provides a declarative postMessage bridge for host and player plugins, plus manifest and sandbox helpers for standalone development.

Version: 0.2.0

What changed in v0.2

  • Plugins announce readiness with PLUGIN_READY.
  • Hosts respond with INIT_SESSION.
  • MULTI_INIT is still accepted as a legacy fallback for older plugins.
  • The sandbox emits both INIT_SESSION and MULTI_INIT so existing examples keep working while you migrate.

Core APIs

  • createMultiplayerPlugin() creates the host/player bridge.
  • loadManifestFromDataIsland() reads an OQSE manifest from <script type="application/oqse-manifest+json">.
  • renderLandingPageIfNeeded() renders a standalone landing page when the plugin is opened outside an iframe.
  • createLocalSandbox() mounts a local host/player preview for development.

Minimal plugin flow

import { createMultiplayerPlugin } from '@memizy/multiplayer-sdk'

const sdk = createMultiplayerPlugin()

sdk.defineHost({
	onInit(context) {
		console.log('host init', context)
	},
	onPlayerAction(action, playerId) {
		console.log('player action', playerId, action)
	},
})

sdk.definePlayer({
	onInit(context) {
		console.log('player init', context)
	},
	onStateUpdate(state) {
		console.log('state update', state)
	},
})

sdk.start()

Manifest data island

<script type="application/oqse-manifest+json">
{
	"version": "0.1",
	"id": "https://example.com/plugins/my-plugin/",
	"appName": "My Plugin",
	"description": "Standalone Memizy plugin",
	"capabilities": {
		"actions": ["render"],
		"types": ["mcq-single", "short-answer"]
	}
}
</script>

Standalone usage

When the plugin is opened directly in the browser, renderLandingPageIfNeeded() shows a lightweight landing page with manifest details and links to the docs and sandbox.

Local sandbox

Use createLocalSandbox({ mount, pluginUrl }) to mount a host and player iframe side by side and test the handshake locally.

Standalone quiz example: https://github.com/memizy/multiplayer-quiz