npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

@microsoft/dynwinrt-codegen

v0.1.0-preview.6

Published

Generate typed bindings from WinRT metadata (.winmd) files for use with @microsoft/dynwinrt

Readme

@microsoft/dynwinrt-codegen

Generate typed JavaScript + TypeScript bindings for any Windows Runtime (WinRT) API from .winmd metadata.

Pair this with the @microsoft/dynwinrt runtime to call modern Windows APIs (WinAppSDK, Windows AI, notifications, storage, networking, …) directly from JavaScript / TypeScript — full IntelliSense, no native build step, no C# projection, no per-Windows-version recompile.

Why use this?

Until now, the choices for calling a Windows API from Node.js or Electron were:

  • Write a C++ node-addon-api addon — needs node-gyp, MSVC, Python, the right Windows SDK, and a CI matrix per Electron version.
  • Write a C# addon via node-api-dotnet — needs the .NET SDK, a csproj build step, and a hand-maintained C# wrapper for every API surface.
  • Wait for an official projection — Windows ships .winmd metadata months before a JavaScript-friendly projection appears.

dynwinrt-codegen reads the same .winmd metadata the Windows SDK already ships and emits typed JavaScript + .d.ts wrappers that call WinRT through @microsoft/dynwinrt at runtime. There is no native build in your Electron / Node project. You generate the bindings once, commit them (or regenerate on demand), and import them like any other module:

import { LanguageModel, LanguageModelOptions } from './bindings/winrt';
const model = await LanguageModel.createAsync();

You get IntelliSense in your IDE, type errors at tsc time, and the underlying COM call dispatched dynamically at runtime — no MSBuild involved.

The trade-off: dynwinrt-codegen is designed for data-style WinRT APIs (AI, storage, notifications, networking, globalization, …) and skips XAML / WinUI namespaces, which need composable-class aggregation patterns the codegen doesn't implement. For everything else, this is the easiest path from JavaScript to native Windows.

CLI usage

npm install -D @microsoft/dynwinrt-codegen @microsoft/dynwinrt

# A single class (auto-detects the Windows SDK winmd)
npx dynwinrt-codegen generate \
  --namespace Windows.Foundation \
  --class-name Uri \
  --output ./generated

# An entire namespace
npx dynwinrt-codegen generate \
  --namespace Windows.Web.Http \
  --output ./generated

# A custom .winmd (e.g., a WinAppSDK NuGet package or your own SDK)
npx dynwinrt-codegen generate \
  --winmd "C:\path\to\Microsoft.WindowsAppSDK.AI.winmd" \
  --output ./generated

Flags

| Flag | Description | |---|---| | --winmd PATH[;PATH...] | Path to .winmd file(s) (auto-detects Windows SDK if omitted) | | --folder PATH | Directory containing .winmd files | | --namespace NAMESPACE | WinRT namespace to generate (omit for all non-Windows.* namespaces) | | --class-name CLASS | Specific class (transitively pulls in dependencies) | | --ref PATH | Additional .winmd files for type resolution only (no code emitted) | | --lang js | Target language (currently js only) | | --output DIR | Output directory (default ./generated) | | --dry-run | Validate input, don't write files |

What gets generated

For each WinRT class, the codegen emits:

  • A typed wrapper class with properties and methods using camelCase JS conventions
  • A factory (.create(...), .createInstance(...)) for activation
  • An interface registration (DynWinRtType.registerInterface()) wired to the COM vtable
  • IAsyncOperation<T> awaitables with .progress(cb) for streaming results
  • Generic collections (IVector<T>, IMap<K,V>, IIterable<T>)
  • Structs with pack/unpack helpers
  • Enums (Object.freeze'd in JS, enum in .d.ts)
  • Delegate types (IID + parameter signatures) for event handlers
  • An index.js + index.d.ts re-exporting every emitted symbol from one place

Platform

  • Windows only (x64 / arm64) — the binary is built per architecture and selected automatically by the npm install
  • The generated bindings depend on @microsoft/dynwinrt at runtime

Links

License

MIT