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@midnightcrafters/mcs-plugin-sdk

v0.1.1

Published

SDK for authoring Midnight Cutter Studio plugins — types + Vite build preset.

Readme

@midnightcrafters/mcs-plugin-sdk

SDK for authoring Midnight Cutter Studio plugins.

A plugin is a single ESM file exporting a PluginModule. It is loaded into MCS at runtime and talks to the app only through the PluginAPI it receives in init(api) — never by importing app internals.

Why this SDK exists

The host ships its own React, jotai and konva. A plugin must reuse those singletons (a second React copy breaks hooks). This SDK's Vite preset marks those modules external; at runtime MCS resolves them via an import map to its own instances. Your plugin bundle therefore contains only your code.

Usage

// src/index.ts
import { definePlugin } from "@midnightcrafters/mcs-plugin-sdk";

export default definePlugin({
  manifest: { id: "acme.hello", name: "Hello", version: "1.0.0" },
  init: (api) => {
    api.panels.register({ /* ... */ });
    return () => { /* cleanup */ };
  },
});
// vite.config.ts
import { defineConfig } from "vite";
import { definePluginConfig } from "@midnightcrafters/mcs-plugin-sdk/vite";

export default defineConfig(definePluginConfig());

npm run builddist/index.js: one self-contained ESM file with React / jotai / konva left external. Package it as .mcsplugin (see the plugin distribution docs) and publish.

Types are re-exported from the running app's single source of truth, so the SDK contract can never drift from the host. Part of epic #175.