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@minimorphism/mds-ui

v1.0.3

Published

**MDS-UI** is a package of basic components for implementing ***minimorphism*** style interfaces. Created specifically for fintech products in the ***minimorphism ecosystem***, where premium tactility, physicality of objects, and a strict monochrome aesth

Readme

MDS-UI

Description

MDS-UI is a package of basic components for implementing minimorphism style interfaces. Created specifically for fintech products in the minimorphism ecosystem, where premium tactility, physicality of objects, and a strict monochrome aesthetic are essential.


Manifest

Before you start working with components, be sure to familiarize yourself with our philosophy:

minimorphism manifesto


Architecture

The main technical difference between MDS and classic UI libraries is the separation of physical form and its optical properties.

To achieve volume without sacrificing performance, a two-layer architecture is used:

┌────────────────────────────────────────────────────────┐  
  DOM Layer (React / Web Components)                      
  ↳ Buttons, inputs, cards (content and logic) 
└───────────────────────────┬────────────────────────────┘  
│ Registration of coordinates and geometry
▼  
┌────────────────────────────────────────────────────────┐  
  WebGLCanvas Layer (Bottom canvas layer) 
  ↳ Drawing Inner Shadows, Inner Glow, Drop Shadows  
└────────────────────────────────────────────────────────┘

How it works:

  1. Top Layer (DOM): Regular HTML elements. These are responsible for clicks, focuses, and text.
  2. Synchronization: When widgets are mounted or resized, their coordinates are passed to the global bottom layer.
  3. Bottom Layer (WebGLCanvas): A single, high-performance Canvas that renders accurate, physically based shadows and glows for all UI elements simultaneously using shaders.

Use MDS-UI

Before implementing components in your projects, you must complete several steps. Detailed documentation for each component is available in StoryBook.

Install

  1. Install npm package
  npm i @minimorphism/mds-ui

Init Singleton WebGL Canvas layer

import React, { useEffect } from "react";
import { initWebGL, WebGLCanvas } from "@minimorphism/mds-ui";
import "@minimorphism/mds-ui/dist/index.css";

initWebGL();

export default function App() {
  return (
    <React.Fragment>
      <WebGLCanvas />
    </React.Fragment>
  );
}

Development

We use Storybook for isolated development and testing of components in various scenarios.

Preparation

  1. Clone the repository and install dependencies:
    cd mds-ui
    npm install

Run and Build Storybook

  1. Run Storybook in local development mode:

    npm run story

    After this, the interface will open at http://localhost:6006.

  2. Build a static version of Storybook for production:

    npm run build:story

    *The static files will be compiled into the storybook-static/ directory, ready for deployment.

Assembly and packaging MDS-UI

  1. Build
 npm run build
  1. Packaging
 npm pack

Tests

Command for run Unit-Tests

 npm run test

LICENSE

Distributed under the GPLv3 license. The full license text is available in the LICENSE file in the repository root.


© 2026 minimorphism. All rights reserved.