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@minipx/tracer

v1.0.4

Published

Tracer SDK for weixin mini game.

Downloads

8

Readme

渠道跟踪插件

1 SDK 资源

1.1 NPM

1.2 独立文件

2 接入说明

2.1 第一步:引入 SDK

可以使用 NPM

npm i --save @minipx/tracer

也可以直接将上述的独立文件(根据实际需要选择一款即可)拷贝到项目内

2.2 第二步:使用 SDK

以下根据自己偏好选择一种

2.2.1 使用 ES6 语法

import Tracer from '@minipx/tracer';
// 或者:
// import Tracer from './path/to/tracer.umd';

// 在获取到用户信息后调用,如果没有用户信息,则第二个参数填可不填
Tracer.trace('<当前小游戏的 appId>', '<当前登录用户的 openId>');

2.2.2 使用 ES5 语法

const Tracer = require('@minipx/tracer');
// 或者:
// const Tracer = require('./path/to/tracer.umd');

// 在获取到用户信息后调用,如果没有用户信息,则第二个参数填可不填
Tracer.trace('<当前小游戏的 appId>', '<当前登录用户的 openId>');

2.3 第三步:配置 request 合法域名

在微信小游戏的开发者后台,配置 request 合法域名

https://log.minipx.cn

3 投放说明

小游戏数据监控参数格式要求:

?channel=yyw<任意字符>&自定义参数1=<任意字符>&自定义参数2=<任意字符>

channel 参数必填,其它根据 CP 要求任意定制。

参考:⼩游戏⼴告数据监控指引