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@mlightcad/three-renderer

v1.0.0

Published

This package implements the **high-performance** THREE.js-based rendering engine for MLightCAD. It renders DWG/DXF entities as interactive 2D/3D graphics using advanced THREE.js optimization techniques to deliver exceptional performance for large CAD file

Downloads

31

Readme

three-renderer

This package implements the high-performance THREE.js-based rendering engine for MLightCAD. It renders DWG/DXF entities as interactive 2D/3D graphics using advanced THREE.js optimization techniques to deliver exceptional performance for large CAD files.

Key Features

  • High-performance rendering of CAD entities as THREE.js objects with 60+ FPS
  • Advanced batch rendering for optimal GPU utilization
  • Custom GPU-accelerated shaders for complex line types and hatch patterns
  • Efficient geometry batching and material caching
  • Optimized 2D and 3D views, layers, and styles
  • Memory-efficient rendering for large CAD files

Performance Optimizations

The THREE.js renderer employs cutting-edge rendering technologies for exceptional performance:

  • Custom Shader Materials: GPU-accelerated shaders for complex line types and hatch fill patterns
  • Geometry Batching: Merges points, lines, and areas with the same material to dramatically reduce draw calls
  • Instanced Rendering: Optimizes rendering of repeated geometries through instancing techniques
  • Buffer Geometry Optimization: Efficient memory management and geometry merging for reduced GPU overhead
  • Material Caching: Reuses materials across similar entities to minimize state changes
  • WebGL Optimization: Leverages modern WebGL features for hardware-accelerated rendering

Directory Structure (partial)

  • src/AcTrRenderer.ts – Main high-performance THREE.js renderer
  • src/batch/ – Advanced batched geometry and group rendering optimizations
  • src/geometry/ – Optimized geometry helpers (arrows, points, etc.)
  • src/object/ – Efficient THREE.js object wrappers for CAD entities
  • src/style/ – High-performance style and shader management
  • src/viewport/ – Optimized view and camera management
  • src/util/ – Performance-focused utility functions

Usage

Import and use AcTrRenderer from src/AcTrRenderer.ts to render entities using optimized THREE.js rendering with exceptional performance.

Role in MLightCAD

This package provides the high-performance 2D/3D rendering backend for the main application, enabling smooth interactive graphics and advanced visualization for large CAD files.