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@mnci/az-durable

v0.1.21

Published

Compile-time type safety across the Azure Durable Functions orchestrator/activity boundary.

Readme

@mnci/az-durable

Compile-time type safety across the Azure Durable Functions orchestrator/activity boundary.

The SDK types an activity call as any in and any out. Every input you pass and every result you read is unchecked, so a shape change on one side of the boundary surfaces at runtime, in an orchestration that may already have instances in flight. This package makes both ends typed, with no code generation, no fork, and nothing to keep in sync.

// Without: `article` is any. `article.titel` compiles.
const article = yield context.df.callActivity('FetchArticle', { id })

// With: `article` is FetchArticle's real return type. `article.titel` does not.
const article = yield * callActivity(context, fetchArticle, { id })

Install

npm install @mnci/az-durable

durable-functions (>=3 <4) and @azure/functions (>=4 <5) are peer dependencies — the ones your Function App already has. This package declares no dependencies of its own.

The mechanism, in one paragraph

A generator has exactly one TNext shared by every yield in it, so const x = yield callActivity(...) can never be typed per call — whatever x is, it is the same type for every yield in the orchestration. yield * is different: it returns the delegated generator's TReturn, which is per call. That is the whole trick, and it is why every scheduling helper here is a generator you delegate to rather than a value you yield. Getting it wrong is a compile error, not a silent any.

Defining the boundary

import { defineActivity, defineOrchestration, callActivity } from '@mnci/az-durable'

export const fetchArticle = defineActivity(
  'FetchArticle',                                   // the registered name, verbatim
  async (input: { id: string }) => await db.get(input.id)   // types inferred from here
)

export const publish = defineOrchestration(
  'PublishArticle',
  function * (context, input: { id: string }) {
    const article = yield * callActivity(context, fetchArticle, { id: input.id })
    return { title: article.title }
  }
)

Names are string literals you write, and the package will never generate one. A name is baked into every orchestration's history: renaming it breaks in-flight instances, which resume against the new code expecting the old name. Duplicate registrations throw at startup rather than silently shadowing.

Validating input at the boundary

context.df.getInput<T>() is an unchecked cast — T is a claim the SDK never verifies. It matters more here than in ordinary code, because orchestration input comes back out of the task hub: an instance started by yesterday's deploy resumes against today's code, so a shape change between deploys arrives as a silently wrong object.

defineOrchestration('ResetSite', handler, { parse: parseResetRequest })

Scheduling

Every helper comes in two forms: a generator you yield * for the common sequential case, and a task you hold to run things concurrently.

| Delegate with yield * | Hold as a task | Produces | | --- | --- | --- | | callActivity | activityTask | the activity's return type | | callSubOrchestration | subOrchestrationTask | the sub-orchestration's return type | | waitForEvent | eventTask | the event's payload type | | sleepFor / sleepUntil | timerTask / timerTaskUntil | void |

Fan-out

all preserves a tuple positionally, and maps an array to an array:

const [html, slug] = yield * all(context, [
  activityTask(context, renderHtml, draft),
  activityTask(context, buildSlug, draft.title)
])                                   // [string, string]

const results = yield * all(
  context,
  items.map(i => activityTask(context, deleteItem, { id: i.id }))
)                                    // { deleted: boolean, bytes: number }[]

Racing

any returns the winning task, matching the SDK. Read its value with resultOf, and identify the winner by identity:

const approval = eventTask(context, approved)
const deadline = timerTask(context, ONE_DAY_MS)

const winner = yield * any(context, [approval, deadline])
if (winner === deadline) {
  return { published: false, reason: 'approval timed out' }
}
if (!deadline.isCompleted()) {
  deadline.cancel()          // REQUIRED — see below
}
const { approvedBy } = resultOf(approval)

Cancel the losing timer. An orchestration does not complete until every scheduled timer has fired or been cancelled, so a timeout timer left pending after its race is won keeps the instance alive until it expires. timerTask returns cancel() and isCompleted() for exactly this.

Retries

RetryOptions is a class in the SDK, so an object literal cannot satisfy it. retryPolicy takes the plain object and builds a real instance:

yield * callActivity(context, store, input, retryPolicy({
  firstRetryIntervalInMilliseconds: 1000,
  maxNumberOfAttempts: 3,
  backoffCoefficient: 2
}))

Restarting an eternal orchestration

History grows with every call, so a sweep over an unbounded backlog must restart rather than keep going. continueAsNew arrives as a third handler argument, because it restarts this orchestration and so its input is checked against this orchestration's own type:

defineOrchestration('Cleanup', function * (context, input: Sweep, self) {
  // ...
  self.continueAsNew({ olderThanDays: input.olderThanDays })
  return summary          // return immediately after; the SDK requires it
})

Testing

@mnci/az-durable/testing drives an orchestration against stubbed activities with no Azure running — no host, no emulator, no storage.

import { runWorkflow } from '@mnci/az-durable/testing'

const run = runWorkflow(publish, { id: 'a1' }, {
  activities: { FetchArticle: () => ({ title: 'T' }) }
})

expect(run.result).toEqual({ title: 'T' })
expect(run.calls.map(c => c.name)).toEqual(['FetchArticle'])   // order matters
  • calls is ordered, because reordering two activity calls is a breaking change to an orchestration. That makes it directly assertable.
  • Returning an Error from a stub throws inside the orchestration, so catch branches and compensation paths are testable.
  • raceWinner picks the winner of an any, by scheduled name (a timer is __timer). Without it the first candidate always wins and the other branch is unreachable.
  • now fixes the clock; instanceId sets the instance id.
  • continuedAsNew reports a restart request. The harness records it and lets the run finish rather than looping — an eternal orchestration restarts forever by design. The next generation is a separate runWorkflow call.

Stated rather than discovered later: retry policies are not simulated — a stub returning an Error throws once, it does not exhaust attempts. Timers complete immediately.

Lint rules

// eslint.config.mjs
import { recommended } from '@mnci/az-durable/eslint-plugin'
export default [recommended]

| Rule | Default | What it catches | | --- | --- | --- | | no-untyped-activity-handler | error | : ActivityHandler and friends, which are aliases for (any, context) => any — legal TypeScript that silently erases the handler's real signature | | no-nondeterministic-orchestrator | error | new Date(), Date.now, Math.random, crypto.randomUUID, process.env, fetch inside an orchestration | | require-yield-star | warn | yield callActivity(...) where yield * is meant |

no-untyped-activity-handler is the one that earns its keep: the annotation is legal, so nothing errors — the types simply stop meaning anything. Its nastier form is a middleware wrapper typed (h: ActivityHandler) => ActivityHandler, which collapses every handler it wraps, so one helper can disable type safety across a whole Function App.

require-yield-star is a warning rather than an error because the compiler already rejects the code it flags (TS2345 through defineOrchestration); the rule only says so more clearly.

The determinism rule matches on call-site shape and does not follow values, so an orchestration body extracted into a helper function is not caught. That is a documented limit rather than a defect — following the value would need type information the rule deliberately does not depend on.

What this does not do

  • No name generation. See above; names are yours.
  • Not engine-agnostic. It is a typed layer over durable-functions, not an abstraction that could target another engine.
  • No async/await orchestrators. Durable's replay model requires generators.
  • Not a fork or a patch. Every call goes through the public SDK surface; nothing here reads an undocumented internal.
  • Entity functions are not covered.