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@mofer/resocket

v1.0.0

Published

A reconnectable WebSocket client for JS/TS

Readme

Resocket

A reconnectable WebSocket client for JavaScript and TypeScript.

npm version license

Resocket is a lightweight wrapper around the native WebSocket API that adds:

  • ✅ Automatic reconnection
  • ✅ Event binding/unbinding
  • ✅ TypeScript support out of the box

Perfect for browser and Node.js applications that need reliable WebSocket connections.


Installation

npm install resocket

or with yarn:

yarn add resocket

Usage

import Socket from "resocket";

const socket = new Socket("wss://example.com");

// listen for events
socket.bind("open", () => console.log("Connected!"));
socket.bind("message", (event) => console.log("Received:", event.data));
socket.bind("close", () => console.log("Connection closed."));
socket.bind("reconnect", () => console.log("Reconnecting..."));

// send a message
socket.send({ type: "hello", payload: "world" });

// close connection manually
//socket.close();

// permanently destroy (disable reconnects)
//socket.destroy();

API

new Socket(server: string, autoReconnect = true, reconnectInterval = 2000)

Creates a new WebSocket connection.

  • server (string) – WebSocket server URL.
  • autoReconnect (boolean, default: true) – whether to auto-reconnect on disconnect.
  • reconnectInterval (number, default: 2000) – delay (ms) before attempting reconnection.

.bind(eventName, callback)

Register a callback for a specific event.

  • eventName – one of "open" | "close" | "error" | "message" | "reconnect".
  • callback – function to execute when the event occurs.

.unbind(eventName, callback)

Remove a previously registered callback.


.send(payload)

Send a JSON-encoded message to the server.

  • payload (object) – any serializable object.
  • Throws if the socket is not open.

.close()

Closes the current WebSocket connection gracefully.


.destroy()

Permanently closes the connection and disables auto-reconnect.


Events

  • open → Fired when the socket connects.
  • close → Fired when the socket disconnects.
  • error → Fired on connection errors.
  • message → Fired when a message is received.
  • reconnect → Fired right before attempting to reconnect.

License

MIT © MohammadFerdowsi