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@moritzbrantner/viz-engine

v0.3.0

Published

Experimental renderer-agnostic visualization engine backed by JavaScript fallbacks and Rust/WASM kernels for XY, geo, finance, and table data.

Readme

@moritzbrantner/viz-engine

Experimental renderer-agnostic visualization engine backed by JavaScript fallbacks and Rust/WASM kernels for XY, geo, finance, and table data.

createVizEngine lets multiple chart layers share datasets and indexes, then returns a render frame that SVG, Canvas, WebGL, React components, workers, or server renderers can consume.

import { createVizEngine } from "@moritzbrantner/viz-engine/core";

const engine = createVizEngine({ backend: "auto" });
const datasetId = engine.addDataset({ kind: "xy", points });

engine.addLayer({
  datasetId,
  kind: "binned-series",
  targetBinCount: 120,
  valueMode: "average",
});

const frame = engine.computeFrame({
  viewport: { height: 320, width: 800, xDomain: [0, 1_440] },
});

Typed-array frames are the default for render workloads. Object-shaped frames are still available when debugging or adapting a renderer:

const typedFrame = engine.computeFrame({ viewport });
const objectFrame = engine.computeFrame({ frameFormat: "objects", viewport });
const hydratedFrame = engine.hydrateFrame(typedFrame);

Import Paths

| Import path | Use it for | | ------------------------------------------ | ------------------------------------------------------------------------------------------------ | | @moritzbrantner/viz-engine/core | Current zero-config embedded core APIs without React. | | @moritzbrantner/viz-engine/core/embedded | Explicit embedded core alias. | | @moritzbrantner/viz-engine/core/lazy | Async core API with lazy WASM loading. | | @moritzbrantner/viz-engine/worker | Worker client and host APIs for off-main-thread frame computation. | | @moritzbrantner/viz-engine/react | React provider and hooks. | | @moritzbrantner/viz-engine | Backward-compatible root export. It still includes React bindings during the pre-1.0 transition. |

Docs

Architecture

  • TypeScript owns engine state, backend selection, frame assembly, cache coordination, hit testing, and renderer-facing data shapes.
  • Rust crates own reusable computation for data-heavy kernels.
  • JavaScript fallbacks preserve the same public contracts.
  • Renderers own visuals and consume returned frame layers.
  • React hooks coordinate lifecycle and UI state only.

The package boundary is:

moritzbrantner-viz-engine-core: local Rust XY computation
moritzbrantner-viz-engine-wasm: local browser binding for XY computation
finance-data: reusable Rust financial market-data core in rust-packages
finance-statistics: reusable Rust return/risk/statistics crate in rust-packages
@moritzbrantner/viz-engine: TypeScript runtime wrapper
charts/maps/tables/future packages: visuals

The rule is:

Rust crates own computation.
TypeScript owns integration.
charts/maps/tables/future packages own visuals.

Development

bun install
bun run check-types
bun run test
bun run build
bun run package:smoke

Benchmark commands and caveats live in bench/README.md.