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@mosaicoo/svg-engine

v0.2.0

Published

Headless-first, plugin-extensible SVG editor library for Angular v21+. Render, manipulate and optimize SVG inside any Angular app — 9 secondary entry points (core/render/io/optimize/edit/ui + ai/nlu + ai/nlu-ui + ai/nlu-voice-wasm), Material UI is opt-in

Readme

svg-engine

Headless-first, plugin-extensible SVG editor library for Angular v21+. Render, manipulate and optimize SVG inside any Angular app.

npm version License Angular

@mosaicoo/svg-engine ships 9 secondary entry points so you only pay for what you use. The model + commands + renderer + editor primitives are headless (zero Material / CDK dependency). Material UI panels are opt-in via a separate entry point — keep your bundle lean if you build your own UI on top. An optional AI / natural-language layer (ai/nlu, ai/nlu-ui, ai/nlu-voice-wasm) is fully separate — nothing in the editor depends on it.


Three use cases

The library is designed around three discrete workflows (D-016):

| Use case | Entry points needed | Material? | | ------------ | -------------------------------------------------- | --------- | | Render | core + render | ❌ | | Optimize | core + io + optimize | ❌ | | Edit | core + render + edit (+ ui if you want it) | optional |

Each entry point is independently tree-shakeable.


Install

npm install @mosaicoo/svg-engine

Peer dependencies

The library declares Angular as peer (you bring your own):

{
  "@angular/common": "^21.2.0",
  "@angular/core": "^21.2.0",
  "@angular/material": "^21.2.0",
  "@angular/cdk": "^21.2.0",
  "@huggingface/transformers": "^4.2.0"
}

@angular/material and @angular/cdk are optional — only required if you import from @mosaicoo/svg-engine/ui. @huggingface/transformers is also optional — only required for @mosaicoo/svg-engine/ai/nlu-voice-wasm (on-device speech-to-text).

polygon-clipping is bundled as a regular dependency (used by the pathfinder boolean operations in @mosaicoo/svg-engine/core).


Entry points

| Package | What's inside | Material? | | ---------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------- | --------- | | @mosaicoo/svg-engine/core | Immutable SvgDocument model, 9 node types, commands, undo/redo history, geometry, tree ops, anchor + pathfinder commands | ❌ | | @mosaicoo/svg-engine/render | <svge-renderer>, per-type directives, ViewportService, pluggable NodeRendererRegistry, screenToDoc util | ❌ | | @mosaicoo/svg-engine/io | ImporterRegistry / ExporterRegistry + types, svgImporter, svgExporter, pngExporter, renderPng | ❌ | | @mosaicoo/svg-engine/optimize | Optimizer + OptimizerRegistry, 3 built-in passes (precision rounding / drop defaults / prune empty groups), OptimizeCommand | ❌ | | @mosaicoo/svg-engine/edit | Selection, transform, marquee, snap, alignment, anchor editor, pathfinder, pages, animation, snapshots, effects, libraries, autotrace, tools, plugin scaffolding | ❌ | | @mosaicoo/svg-engine/ui | <svge-editor> / <svge-shell-pro>, layers panel, inspector, toolbar, status bar, color picker, palette, rulers, dialogs, theme toggle | ✅ | | @mosaicoo/svg-engine/ai/nlu | Natural-language command engine (intents, PT/EN dictionaries, fuzzy match); headless | ❌ | | @mosaicoo/svg-engine/ai/nlu-ui | <svge-nlu-input> — text/voice command box | ✅ | | @mosaicoo/svg-engine/ai/nlu-voice-wasm | On-device speech-to-text (Whisper via @huggingface/transformers) | ❌ |


Quick start — render-only viewer

import { bootstrapApplication } from '@angular/platform-browser';
import { Component } from '@angular/core';
import { SvgeRenderer } from '@mosaicoo/svg-engine/render';
import { createRect, createGroup, type SvgDocument } from '@mosaicoo/svg-engine/core';

@Component({
  selector: 'app-root',
  standalone: true,
  imports: [SvgeRenderer],
  template: `<svge-renderer [tree]="doc.root" [viewBox]="doc.viewBox" />`,
})
class App {
  doc: SvgDocument = {
    id: 'doc' as never,
    viewBox: { x: 0, y: 0, width: 100, height: 100 },
    root: createGroup(
      [createRect({ x: 10, y: 10, width: 80, height: 80 }, { style: { fill: '#1976d2' } })],
      { id: 'root' as never },
    ),
  };
}

bootstrapApplication(App);

Quick start — full editor (drop-in shell)

import { bootstrapApplication } from '@angular/platform-browser';
import { provideAnimationsAsync } from '@angular/platform-browser/animations/async';
import { Component } from '@angular/core';
import {
  Marquee,
  RotationPivot,
  SelectionOverlay,
  SnapGuides,
  provideSvgEnginePlugin,
  selectToolPlugin,
} from '@mosaicoo/svg-engine/edit';
import { SvgeEditor } from '@mosaicoo/svg-engine/ui';

@Component({
  selector: 'app-root',
  standalone: true,
  imports: [SvgeEditor, SelectionOverlay, RotationPivot, Marquee, SnapGuides],
  template: `
    <svge-editor title="My editor">
      <svg:g svgeSelectionOverlay></svg:g>
      <svg:g svgeRotationPivot></svg:g>
      <svg:g svgeMarquee></svg:g>
      <svg:g svgeSnapGuides></svg:g>
    </svge-editor>
  `,
})
class App {}

bootstrapApplication(App, {
  providers: [provideAnimationsAsync(), provideSvgEnginePlugin(selectToolPlugin)],
});

Quick start — optimize SVG without the editor

import { TestBed } from '@angular/core/testing';
import {
  builtinOptimizersPlugin,
  OptimizeCommand,
  OptimizerRegistry,
} from '@mosaicoo/svg-engine/optimize';
import { svgImporter, svgExporter } from '@mosaicoo/svg-engine/io';
import { CommandBus, EditorStateService } from '@mosaicoo/svg-engine/core';

const state = TestBed.inject(EditorStateService);
const reg = TestBed.inject(OptimizerRegistry);
const bus = TestBed.inject(CommandBus);

// 1. Import
const result = svgImporter.import(rawSvgString);
if (!result.ok) throw new Error(result.error);
state.setDocument(result.document);

// 2. Run conservative optimizations (precision / drop defaults / prune empty groups)
bus.dispatch(new OptimizeCommand(reg));

// 3. Export — deterministic, byte-stable output
const optimizedSvg = svgExporter.export(state.document());

Plugin extensibility (D-020 / D-023)

Plugins are first-class. The library ships 9 contribution categories already plumbed (tools, importers, exporters, optimizers, palettes, menu items, shortcuts, renderers, effects). Your plugin implements the EditorPlugin interface and gets installed via DI:

import type { EditorPlugin } from '@mosaicoo/svg-engine/edit';
import { ToolRegistry, PLUGIN_API_VERSION } from '@mosaicoo/svg-engine/edit';

export const myPlugin: EditorPlugin = {
  id: 'com.acme.tools.lasso',
  name: 'Lasso Tool',
  version: '1.0.0',
  apiVersion: PLUGIN_API_VERSION,
  install(ctx) {
    const tools = ctx.injector.get(ToolRegistry);
    ctx.track(
      tools.register({
        id: 'com.acme.lasso',
        label: 'Lasso',
        shortcut: 'L',
        onPointerDown(e) {
          /* ... */
        },
        onPointerMove(e) {
          /* ... */
        },
        onPointerUp(e) {
          /* ... */
        },
      }),
    );
  },
};

// In your app config:
// providers: [provideSvgEnginePlugin(myPlugin)]

See docs/10-guia-plugin.md in the repository for end-to-end recipes.


Status

  • Version: 0.1.0 — pre-1.0; APIs may have documented breaking changes on minor bumps. SemVer-stable from 1.0.0.
  • Test coverage: ~2950 specs across 223 files (Vitest).
  • Browser support: modern evergreens (Chrome, Edge, Firefox, Safari 15+). Polyfills not required as of 2026 baseline.

Documentation

The full design documentation, decision log and component catalog live in the repository under docs/:

  • 01-visao-geral.md — vision & three use cases
  • 02-arquitetura.md — runtime architecture
  • 04-decisoes-tecnicas.md — every architectural decision with rationale
  • 06-componentes-editor-svg.md — component catalog per entry point
  • 09-api-publica.md — full public API surface
  • 10-guia-plugin.md — plugin authoring guide

License

Apache License 2.0 — see LICENSE and NOTICE.

Copyright © 2026 Mosaicoo.