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@mtsanaissi/sliding-ui-puzzle-core

v0.2.1

Published

Framework-agnostic sliding puzzle engine for board state, solvable scrambling, and move logic.

Readme

@mtsanaissi/sliding-ui-puzzle-core

Framework-agnostic sliding-puzzle logic for board creation, legal moves, solvable scrambling, solved-state checks, and board serialization.

This package is published on npm and follows Semantic Versioning for release updates.

Install

pnpm add @mtsanaissi/sliding-ui-puzzle-core

Requirements:

  • Node.js 18+
  • ESM-compatible runtime or bundler

Best fit

Use this package when you need:

  • puzzle rules without any UI dependency
  • deterministic scrambling for tests or seeded gameplay
  • board state that can be stored, restored, or synchronized
  • a foundation for React or non-React puzzle interfaces

Quick example

import {
  createSolvedBoard,
  moveTile,
  scrambleBoard,
  serializeBoard,
} from "@mtsanaissi/sliding-ui-puzzle-core";

const gridSize = 3;
const start = scrambleBoard({ gridSize, moves: 40 });
const result = moveTile(start, 7, gridSize);

console.log(result.moved);
console.log(serializeBoard(result.board));
console.log(createSolvedBoard(gridSize));

Public API

Types:

  • Board
  • GridSize
  • TileId
  • PuzzleState
  • MoveResult
  • ScrambleOptions

Constants:

  • DEFAULT_SCRAMBLE_MOVES

Board helpers:

  • getTileCount(gridSize)
  • getEmptyTileId(gridSize)
  • createSolvedBoard(gridSize)
  • isSolvedBoard(board)
  • getAdjacentIndexes(index, gridSize)
  • getEmptyIndex(board, gridSize)
  • canMoveTile(board, index, gridSize)
  • moveTile(board, index, gridSize)
  • scrambleBoard(options)
  • createPuzzleState(gridSize, board?)
  • serializeBoard(board)
  • deserializeBoard(value)

API notes

  • createSolvedBoard returns tiles in solved order where the empty tile is the last tile id.
  • moveTile is immutable. Illegal moves return the original board reference with moved: false.
  • scrambleBoard generates reachable states by applying legal moves from a solved or provided starting board.
  • scrambleBoard accepts a custom random() function so tests can be deterministic.
  • serializeBoard and deserializeBoard use a comma-separated format intended for URLs, storage, or simple persistence layers.

Supported use cases

  • game-state engines for custom frontends
  • URL- or local-storage-backed puzzle sessions
  • educational demos that need predictable move validation
  • shared core logic for React, canvas, or server-side simulation code

Constraints and limitations

  • gridSize must be an integer >= 2
  • only square sliding puzzles are supported
  • the package does not provide a renderer, accessibility layer, or input bindings
  • board validity beyond empty-tile presence is assumed to be controlled by the consumer

Related package

If you want ready-made React primitives, use @mtsanaissi/sliding-ui-puzzle-react.

Support