@multiplayer-app/cli
v2.0.59
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Multiplayer CLI
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@multiplayer-app/cli
AI-powered debugging agent and release management CLI for Multiplayer.
Install
npm install -g @multiplayer-app/cliSupports macOS (arm64, x64), Linux (arm64, x64), and Windows (arm64, x64). The correct platform binary is installed automatically.
Commands
| Command | Description |
|---------|-------------|
| multiplayer [agent] | Start the debugging agent (default) |
| multiplayer releases create | Register a release |
| multiplayer deployments create | Register a deployment |
| multiplayer sourcemaps upload | Upload sourcemap files |
| multiplayer auth login | Log in via browser OAuth |
| multiplayer auth logout | Log out and clear credentials |
| multiplayer auth status | Check authentication status |
| multiplayer mcp | Start an MCP server for AI agent integration |
Debugging Agent
Connects to the Multiplayer backend and automatically resolves incoming issues using AI.
multiplayer [agent] [options]Options are resolved in this order: CLI flag → environment variable → config profile.
| Flag | Env var | Description |
|------|---------|-------------|
| --api-key <key> | MULTIPLAYER_API_KEY | Multiplayer API key |
| --dir <path> | MULTIPLAYER_DIR | Project directory (must be a git repo) |
| --model <name> | AI_MODEL | AI model (e.g. claude-sonnet-4-6, gpt-4o) |
| --model-key <key> | AI_API_KEY | AI provider API key (not required for Claude models) |
| --model-url <url> | AI_BASE_URL | Base URL for OpenAI-compatible APIs |
| --headless | MULTIPLAYER_HEADLESS=true | Run without TUI — outputs structured JSON logs |
| --profile <name> | MULTIPLAYER_PROFILE | Config profile to load (default: default) |
| --name <name> | MULTIPLAYER_AGENT_NAME | Agent name (defaults to hostname) |
| --max-concurrent <n> | MULTIPLAYER_MAX_CONCURRENT | Max issues resolved in parallel (default: 2) |
| --no-git-branch | MULTIPLAYER_NO_GIT_BRANCH=true | Work in current branch — no worktree, no push |
| --health-port <port> | MULTIPLAYER_HEALTH_PORT | HTTP health check port (headless mode only) |
| --url <url> | MULTIPLAYER_URL | Multiplayer API base URL |
TUI mode (default)
An interactive terminal dashboard that shows active sessions and live logs.
multiplayer --api-key <key> --dir /path/to/repo --model claude-sonnet-4-6Headless mode
Outputs newline-delimited JSON logs — suitable for CI, containers, and log aggregators.
multiplayer --headless --api-key <key> --dir /path/to/repo --model claude-sonnet-4-6In headless mode, SIGTERM waits for active sessions to finish before exiting; SIGINT exits immediately.
Config profiles
Create a .multiplayer/config file in your project directory or home directory (~/.multiplayer/config). Uses INI format — the same as AWS credentials.
[default]
api_key = <your-api-key>
dir = /path/to/repo
model = claude-sonnet-4-6
max_concurrent = 2
[staging]
api_key = <staging-api-key>
dir = /path/to/staging-repo
model = gpt-4o
model_key = <openai-api-key>All supported profile keys:
| Key | Description |
|-----|-------------|
| api_key | Multiplayer API key |
| dir | Project directory |
| model | AI model name |
| model_key | AI provider API key |
| model_url | Base URL for OpenAI-compatible APIs |
| name | Agent name |
| url | Multiplayer API base URL |
| max_concurrent | Max parallel issues |
| no_git_branch | true to skip branch/worktree creation |
Auth
multiplayer auth login # Log in via browser OAuth flow
multiplayer auth logout # Log out and clear stored credentials
multiplayer auth status # Check current authentication statusReleases
multiplayer releases create [options]| Flag | Env var | Description |
|------|---------|-------------|
| --api-key <key> | MULTIPLAYER_API_KEY | Multiplayer API key |
| --service <name> | SERVICE_NAME | Service name |
| --release-version <version> | RELEASE | Release version |
| --commit-hash <hash> | COMMIT_HASH | Commit hash |
| --repository-url <url> | REPOSITORY_URL | Repository URL |
| --release-notes <notes> | RELEASE_NOTES | Release notes (optional) |
| --base-url <url> | BASE_URL | API base URL (optional) |
Example:
multiplayer releases create \
--api-key $MULTIPLAYER_API_KEY \
--service my-service \
--release-version 1.2.3 \
--commit-hash abc123 \
--repository-url https://github.com/org/repoDeployments
multiplayer deployments create [options]| Flag | Env var | Description |
|------|---------|-------------|
| --api-key <key> | MULTIPLAYER_API_KEY | Multiplayer API key |
| --service <name> | SERVICE_NAME | Service name |
| --release <version> | RELEASE | Release version |
| --environment <name> | ENVIRONMENT | Environment name |
| --base-url <url> | BASE_URL | API base URL (optional) |
Example:
multiplayer deployments create \
--api-key $MULTIPLAYER_API_KEY \
--service my-service \
--release 1.2.3 \
--environment productionSourcemaps
multiplayer sourcemaps upload <directories...> [options]| Flag | Env var | Description |
|------|---------|-------------|
| --api-key <key> | MULTIPLAYER_API_KEY | Multiplayer API key |
| --service <name> | SERVICE_NAME | Service name |
| --release <version> | RELEASE | Release version |
| --base-url <url> | BASE_URL | API base URL (optional) |
Example:
multiplayer sourcemaps upload ./dist ./build \
--api-key $MULTIPLAYER_API_KEY \
--service my-service \
--release 1.2.3MCP Server
multiplayer mcp starts an MCP server over stdio, exposing Multiplayer operations as tools that AI agents (Claude Desktop, Claude Code, Cursor, etc.) can call directly.
Tools
| Tool | Description |
|------|-------------|
| create_release | Register a release for a service |
| create_deployment | Deploy a release to an environment |
| upload_sourcemaps | Upload .map files from local directories |
Setup
Add the server to your MCP client config. Example for Claude Desktop (~/Library/Application Support/Claude/claude_desktop_config.json):
{
"mcpServers": {
"multiplayer": {
"command": "multiplayer",
"args": ["mcp"],
"env": {
"MULTIPLAYER_API_KEY": "<your-api-key>"
}
}
}
}Example for Claude Code (~/.claude/mcp.json):
{
"mcpServers": {
"multiplayer": {
"command": "multiplayer",
"args": ["mcp"],
"env": {
"MULTIPLAYER_API_KEY": "<your-api-key>"
}
}
}
}Once configured, the AI can create releases, deployments, and upload sourcemaps without any shell commands or manual steps.
