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@myerscarpenter/cast2-protocol

v2.2.0

Published

Cast 2.0 protocol implementation for Meta Quest video casting — XRSP framing, MGIK sub-headers, MUD message builders, pose math, and resolution presets

Downloads

374

Readme

@myerscarpenter/cast2-protocol

Pure TypeScript implementation of the Meta Quest Cast 2.0 binary protocol — XRSP framing, MGIK sub-headers, MUD message builders/parsers, pose math, and resolution presets.

Zero runtime dependencies. Works in Node.js ≥ 18.

Install

npm install @myerscarpenter/cast2-protocol

Quick Start

import {
  packXrsp,
  packMgikSub,
  buildInit,
  buildPose,
  buildConfig,
  createPoseState,
  updatePose,
  CAST_PORT,
  RESOLUTIONS,
} from "@myerscarpenter/cast2-protocol";

// Build an INIT command
const subMagic = 0xdeadbeef; // learned from Quest's first message
const payload = buildInit(subMagic, /* seq */ 0);
const frame = packXrsp(/* seq */ 0, payload);

// Pose management
let pose = createPoseState();
pose = updatePose(pose, { dYaw: 0.5, dForward: 1.0 });
const posePayload = buildPose(subMagic, 1, pose);

API Overview

XRSP (framing layer)

  • packXrsp(seq, payload, flags?, topic?) — pack an XRSP frame
  • parseXrspHeader(data) — parse 8-byte XRSP header
  • xrspPayloadSize(header) — compute payload size from header

MGIK (sub-header)

  • packMgikSub(subMagic, msgSeq) — pack 24-byte MGIK sub-header
  • parseMgikSub(data) — parse MGIK sub-header
  • detectSubMagic(payload) — detect sub_magic from Quest's initial message
  • isMgikMagic(payload) — check for "MGIK" magic bytes

MUD (message builders)

  • buildInit, buildConfig, buildKeepalive, buildShortAck
  • buildPose, buildDisplayConfig, buildDisconnect
  • buildSetProperty, buildVirtualMouse
  • buildInputForwardingState, buildStartInputForwarding, buildActivateLayer
  • buildMud — arbitrary MUD message
  • parseLayerConfiguration — parse LayerConfiguration responses
  • packMudString / parseMudString — length-prefixed string encoding

Pose Math

  • createPoseState() — identity pose at origin
  • eulerToQuat(yaw, pitch) — euler angles to quaternion
  • updatePose(state, delta) — apply incremental movement
  • setPoseOffset(state, offset) — set absolute offset
  • screenToYawPitch(x, y, ...) — screen coordinates to yaw/pitch

Resolutions

  • RESOLUTIONS — preset map (720p, 1080p, native)
  • resolveResolution(name?, width?, height?) — resolve to width/height

Constants

All protocol constants are exported: CAST_PORT, QUEST_CAST_PORT, XRSP_HEADER_SIZE, MGIK_MAGIC, command IDs (CMD_POSE, CMD_INIT, etc.), eye selectors (EYE_LEFT, EYE_RIGHT, EYE_STEREO), layer types, and more.

Types

  • XrspHeader, MgikSubHeader, LayerInfo
  • PoseState, PoseDelta, PoseOffset
  • Resolution

Documentation

Full protocol documentation is available at myers.github.io/quest-dev.

License

MIT