npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

@naruya/gaussian-vrm

v1.0.3

Published

3D Gaussian Splatting with VRM character animation

Downloads

396

Readme

Instant Skinned Gaussian Avatars

Project Page arXiv Demo

This is the official repository for Instant Skinned Gaussian Avatars for Web, Mobile and VR Applications (SUI 2025 Demo Track).

Try our online demo at https://naruya.github.io/gaussian-vrm/ For more details, check out our project page at https://gaussian-vrm.github.io/

🎉 We’ve released sample avatars and original scan data!
Check out the Sample Avatars section below for details.

Gaussian-VRM

Gaussian-VRM (GVRM) is a three.js implementation of Instant Skinned Gaussian Avatars. GVRM is built on top of three-vrm and gaussian-splats-3d. GVRM can handle avatars as standard three.js objects, allowing you to directly reuse VRM format avatar operations (such as movement and animations).

For detailed usage instructions, please check 👉 Gaussian-VRM Examples 👈

Quick Example

// GVRM
const gvrm = await GVRM.load('./assets/author.gvrm', scene, camera, renderer);  // 1/3
await gvrm.changeFBX('./assets/Idle.fbx');  // 2/3

renderer.setAnimationLoop(() => {
  gvrm.update();  // 3/3
  renderer.render(scene, camera);
});

The three steps are:

  1. Load GVRM file
  2. Change animation
  3. Update every frame

That's all! (Super easy!) The full JavaScript code can be seen below:

import * as THREE from 'three';
import { GVRM } from 'gvrm';

const canvas = document.getElementById('canvas');
const renderer = new THREE.WebGLRenderer({ canvas });
renderer.setSize(640, 480);

const scene = new THREE.Scene();

const camera = new THREE.PerspectiveCamera(65, 640 / 480, 0.01, 100);
camera.position.set(0, 0.4, 1.5);

// GVRM
const gvrm = await GVRM.load('./assets/author.gvrm', scene, camera, renderer);  // 1/3
await gvrm.changeFBX('./assets/Idle.fbx');  // 2/3

renderer.setAnimationLoop(() => {
    gvrm.update();  // 3/3
    renderer.render(scene, camera);
});

For more usage, please check 👉 Gaussian-VRM Examples 👈

Advanced Examples

Embed in Your Website

Playable Avatar

Webcam control / Splat Effects

(coming soon!)

Sample Avatars

Six sample avatars and original scan data are available on Google Drive: 🔗 Sample Avatars (Google Drive)
These avatars are released under the MIT License, as long as they are not used in ways that violate public order or morality.

Extra Animation Files

If you would like to use animation files with the sample avatars, the easiest way is to download them from Mixamo.

Recommended download settings:

  • Format: FBX ASCII (.fbx)
  • Skin: Without Skin
  • Frames per Second: 60
  • Keyframe Reduction: None

License

  • Source Code This repository's source code is licensed under the MIT License.
    👉 Unlike other related research, this work does not use SMPL, any deep learning models,
    or mesh optimizers with restrictive licenses — therefore, it can be released under the MIT License! 🎉🎉

  • Assets (./assets and ./examples/assets/ directories) The files under these directories are not covered by the MIT License.
    They are provided solely for research purposes and may not be used, modified, or redistributed without explicit permission.

    Certain sample avatars are separately provided under the MIT License — see the Sample Avatars section above for details.

Acknowledgements

This work was supported by the Ochiai Pavilion at the Osaka/Kansai Expo 2025. This work was supported by JSPS KAKENHI Grant Number 23KJ0284.

The VRM model in this repository is freely usable for any purpose, except standalone redistribution of the original, unmodified model. The model can be found at JOKER's store. Thanks!

Bibtex

@misc{kondo2025instantskinnedgaussianavatars,
      title={Instant Skinned Gaussian Avatars for Web, Mobile and VR Applications},
      author={Naruya Kondo and Yuto Asano and Yoichi Ochiai},
      year={2025},
      eprint={2510.13978},
      archivePrefix={arXiv},
      primaryClass={cs.CG},
      url={https://arxiv.org/abs/2510.13978},
}