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@naturescape/nslibs

v0.0.23

Published

Various useful things

Downloads

66

Readme

NSLibs

Project that contains various packages

CacheManager

Class that manages the caches created in the servers, primarily in nsapi.

Usage

let cache = new CacheManager({
    prune_interval: 60 // allows cache manager to prune caches at this interval, seconds
    auto_start: true // when CacheManager is instantiated, will default to auto_prune
    defaults // sets default opts of each child cache
});

cache.create({ ttl = 60 }) // creates a cache
cache.stats() // returns array of objects with {name, ttl, size} for each cache
cache.start() // prunes cache on cache_interval prune interval, default 60 seconds
cache.stop() // stops pruning cache
cache.pruneAll() // prunes all entries older than cache ttl
let myCache = cache.getCache(name)

new Cache ({
    name // random numbers
    ttl: 60 // default
    clone // uses built in clone function, unless you pass in your own
})

myCache.name() // name of cache
myCache.ttl() // ttl of the cache
myCache.get(arg, fn) // gets a cloned value from the cache, using arg as a key. will perform function on arg if there is no value in cache, returns undefined if no function
myCache.set(arg, value) // sets a value in cache under arg key
myCache.del(arg) // deletes an entry from the cache
myCache.keys() // arrays of entries
myCache.size() // how many entries
myCache.reset() // deletes all entries
myCache.prune() // deletes any entry older than ttl

Log

Class with all the basic logging functionality for most of Naturescape's projects

Usage

    let log = new Log({
        base_dir: undefined, // Hides base_dir from deprecated and stack trace outputs
        log_dir: '/', // Directory to put logs in
        console_lvl: 'error', // What log level to send to console
        file_lvl: 'info', // What log level to send to file
        });

    // Name is what is deprecated
    // Replacement is what it should be replaced with
    // Will output code location as well
    log.deprecated(name, replacement);

    log.info('message');
    log.error('message');
    // ... etc

    let l = log.getLogger('label') ;
    l.info('message');
    l.error('message');
    // ... etc

Chat

Class that handles posting things to rocket.chat rooms (mainly used for code errors and standups)

Usage

Can send stuff to rocket chat directly or through the logger.

    let log = new Log({ // posting stuff to Rocket Chat is done through the logging interface
        // other various opts, see Log section above
        chat: {
            level: 'error',
            host: 'https://chat.local.naturescapelawncare.com',
            token: "INSERT_TOKEN"
            channel: '#it-itbackground',
            username: 'NSApi',
        }
    });

    log.error('bad stuff happened') // will get sent to the rocket chat channel defined in the logger

    let rocketchat new RocketChatClient({
        host: 'https://chat.naturescapelawncare.com',
        webhook: {
            token: deps.config.rocketchat_webhook_token,
            channel: '#it-itbackground',
            username: 'ITBackground',
        },
        api: { // must be set for rocketchat.request
            user_id: 'Ycczyer8ucwpmaBoM',
            token: "INSERT_TOKEN"
        }
    });

    await deps.rocketchat.send(`some text`, { channel: '#it' })

NSApiClient

Class that handles requests and authentication with NSAPI

Usage

    let nsapi = new NSApiClient('https://my.example.com/graphql', {api_key, session_id});

    await nsapi.login('username', 'password');

    nsapi.request({
        query,
        variables,
        session_id, // optional
        api_key, // optional
    });

FileLoader

Class that manages adding files into memory to track code dependencies

Usage

let loader = new FileLoader({
    cwd: `${this.config.ROOT}/src`,
    args: [this],
});

// opts: { preload (boolean), pattern {`**/*.${group_name}.js`}}
loader.getFiles() // returns array of objects containing group names, names, loaded (boolean), and filepaths
loader.get(group_name, name) //gets a single file from a group
loader.addValue(group_name, name, value) // adds file to already existing group
loader.addFiles(group_name, opts); // requires and adds all <name>.<group_name> files to be referenced like app.<group_name>('<name>')
loader.loadFiles(group_name, opts) // defaults preload to true

Errors

Class that extends the node built in Error Class and adds some formatting

Usage

throw new NSError({
    code: 'SOMETHING_DESCRIPTIVE'
    message: 'Something descriptive happened'
    data
})