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@neomura/c-tool-aseprite

v0.0.2

Published

cli tool to convert aseprite files (*.ase) to c source (*.c) and header (*.h) files compatible with the sprites library.

Readme

neomura > c tool aseprite

cli tool to convert aseprite files (*.ase) to c source (*.c) and header (*.h) files compatible with the sprites library.

mit licensed.

dependencies

installation/usage

version tracked to project-local package.json (recommended)

within a terminal in the same directory as the package.json:

npm install --save-dev @neomura/c-tool-aseprite

then, to convert a file:

npx neomura-c-tool-aseprite [options]

globally installed (not recommended)

within a terminal:

npm install --global @neomura/c-tool-aseprite

then, to convert a file:

neomura-c-tool-aseprite [options]

options

aseprite file

the path to the aseprite file to convert.

neomura header file

the path to the neomura.h file from the c library.

neomura sprites header file

the path to the sprites.h file from the sprites library.

output

the path to the source (*.c) and header (*.h) files to create; for example, a/path/to/a/file will produce a/path/to/a/file.c and a/path/to/a/file.h.

example h file

#pragma once

#include "../../fictional/neomura/header/file/from/submodules.h"
#include "../../fictional/neomura/sprites/header/file/from/submodules.h"

extern const sprite_t taken_from_name_of_aseprite_file;

extern const sprite_animation_t tag_a_name;
extern const sprite_animation_t tag_b_name;
extern const sprite_animation_t tag_c_name;

aseprite notes

only visible layers will be included in image data.

the center of the canvas is taken as the origin of the sprite. as a consequence the width and height must be even.