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@nhljs/scoreboard-ws-server

v0.1.2

Published

WebSocket server that streams NHL game center landing data for a given team

Downloads

331

Readme

@nhljs/scoreboard-ws-server

A WebSocket server that streams live NHL game center data for a given team. Clients subscribe to a team by 3-letter abbreviation and receive polling updates every second.

Usage

Standalone (dev)

pnpm dev
# or with a custom port:
PORT=9000 pnpm dev

As a library

import {ScoreboardWSServer} from '@nhljs/scoreboard-ws-server';

const server = new ScoreboardWSServer({port: 8080});

// later:
server.close();

Protocol

Subscribe (client --> server)

Send a single JSON message after connecting:

{"type": "subscribe", "team": "PHI"}

The team code is case-insensitive (phi, PHI, and Phi all work).

Update (server --> client)

Sent every ~1 second while a game is found:

{
  "type": "update",
  "team": "PHI",
  "gameId": 2024020512,
  "data": { ... }
}

data is the full response from the NHL game center landing endpoint (LandingResponse).

Error (server --> client)

Sent when no game is found for the team today or yesterday. The server retries every 30 seconds.

{
  "type": "error",
  "team": "PHI",
  "message": "No game found for PHI today or yesterday"
}

Game resolution

On each new subscription, the server:

  1. Checks today's schedule for a game involving the team
  2. If none found, checks yesterday's schedule
  3. If still none found, sends an error frame and retries every 30 seconds

Multiple subscribers for the same team share a single poller. The poller is stopped and cleaned up automatically when the last subscriber disconnects.

Environment

| Variable | Default | Description | | -------- | ------- | -------------- | | PORT | 8080 | WebSocket port |