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@nice-code/process

v0.86.0

Published

One child process, fully managed — identical semantics on Windows, Linux, WSL, and macOS.

Readme

@nice-code/process

One child process, managed properly: argv-first spawn, an output pipeline that never blocks the child, readiness you can await, and a stop ladder that ends the whole tree — with the same semantics on Windows, Linux, WSL, and macOS.

Docs: nicecode.io

bun add @nice-code/process
import { createNiceProcess } from "@nice-code/process";

const web = createNiceProcess({
  id: "web",
  run: ["bun", "run", "dev"],
  cwd: "./apps/web",
  ready: { kind: "port", port: 5173 },
});

await web.start();
await web.whenReady();

for await (const line of web.lines()) process.stdout.write(`${line.text}\n`);

await web.stop();

The parts that are easy to get subtly wrong

  • Killing the tree, not the pid. npm run dev is cmd → node → your server; ending the shim leaves the server holding the port. POSIX process groups and Windows Job Objects end the tree, and capability reports honestly when a platform only gives you the degraded tier.
  • A dead root is not a dead tree. After a voluntary root exit, stop() still reaps survivors.
  • Never killing on a pid match. Pids are reused. Every ledger record carries a start-time fingerprint; a mismatch is quarantined and surfaced, never killed.
  • Readiness that means something. Port/HTTP/log-marker contracts that latch only after a stability window, can regress to unready, and never kill anything on timeout.
  • Output that cannot blow up. Always drained, per-line byte caps, bounded ring, \r progress bars collapsed to replace-ops on one line id, and explicit gap markers for a consumer that falls behind — never silent loss, never unbounded memory.
  • Monotonic time. Backoff and stop deadlines survive a laptop sleeping and NTP stepping the clock.

Node ≥ 22 or Bun.