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@niobrix/solidjs-skinview3d

v1.0.0

Published

A SolidJS wrapper for SkinView3D

Downloads

6

Readme

solidjs-skinview3d

pnpm

SolidJS wrapper component for SkinView3D, which allows you to easily integrate 3D Minecraft skin preview into your SolidJS application.

Quick Start

Installation:

npm i solidjs-skinview3d
# or
yarn add solidjs-skinview3d
# or
pnpm add solidjs-skinview3d

Usage:

import { SolidSkinView3D } from 'solidjs-skinview3d';

function App() {
  return (
    <div style={{ width: '300px', height: '400px' }}>
      <SolidSkinView3D
        skinUrl="skin.png"
        capeUrl="cape.png"
        width={300}
        height={400}
        autoRotate={true}
      />
    </div>
  );
}

Component Properties

| Property | Type | Default | Description | |----------|-----|-------------|----------| | width | number | 300 | Component width in pixels | | height | number | 400 | Component height in pixels | | skinUrl | string | - | Minecraft skin URL | | capeUrl | string | - | Minecraft cape URL | | className | string | - | Additional CSS class for canvas | | background | string \| THREE.Color \| THREE.Texture | - | Background for rendering | | zoom | number | - | Camera zoom level | | fov | number | 70 | Camera field of view in degrees | | autoRotate | boolean | false | Enable automatic model rotation | | rotateSpeed | number | 0.005 | Model rotation speed | | autoResize | boolean | false | Auto-resize when parent element changes size | | showLoader | boolean | true | Show loading indicator | | onReady | (viewer: SkinViewer) => void | - | Callback after component initialization | | onSkinLoaded | () => void | - | Callback after skin is loaded | | onSkinError | (error: Error) => void | - | Callback when skin loading fails | | ears | boolean \| { textureType: 'standalone' \| 'skin', source: string } | false | Enable ears for model | | backEquipment | 'cape' \| 'elytra' | 'cape' | Type of back equipment (cape or elytra) |

Reactivity Example

import { createSignal } from 'solid-js';
import { SolidSkinView3D } from 'solidjs-skinview3d';

function App() {
  const [skinUrl, setSkinUrl] = createSignal('URL_to_skin');
  const [capeUrl, setCapeUrl] = createSignal('URL_to_cape');
  const [isElytra, setIsElytra] = createSignal(false);

  return (
    <div>
      <SolidSkinView3D
        skinUrl={skinUrl()}
        capeUrl={capeUrl()}
        backEquipment={isElytra() ? 'elytra' : 'cape'}
        width={300}
        height={400}
      />

      <button onClick={() => setIsElytra(!isElytra())}>
        {isElytra() ? 'Show Cape' : 'Show Elytra'}
      </button>
    </div>
  );
}

Access to skinview3d API

The component provides access to the native skinview3d API through the onReady callback:

import { SolidSkinView3D } from 'solidjs-skinview3d';
import { SkinViewer, WalkingAnimation } from 'skinview3d';

function App() {
  const handleReady = (viewer: SkinViewer) => {
    // Access to native skinview3d API
    viewer.animation = new WalkingAnimation();
    viewer.animation.speed = 0.8;

    // Adjust lighting
    viewer.globalLight.intensity = 0.7;
    viewer.cameraLight.intensity = 0.3;
  };

  return (
    <SolidSkinView3D
      skinUrl="URL_to_skin"
      onReady={handleReady}
    />
  );
}

License

MIT