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@nlabs/storybook-channels

v3.4.3

Published

[![Build Status on CircleCI](https://circleci.com/gh/nitrogenlabs/storybook.svg?style=shield)](https://circleci.com/gh/nitrogenlabs/storybook) [![CodeFactor](https://www.codefactor.io/repository/github/nitrogenlabs/storybook/badge)](https://www.codefactor

Downloads

4

Readme

Storybook Channel

Build Status on CircleCI CodeFactor Known Vulnerabilities BCH compliance codecov


Storybook Channel is similar to an EventEmitter. Channels are used with Storybook implementations to send/receive events between the Storybook Manager and the Storybook Renderer.

class Channel {
  addListener(type, listener) {}
  addPeerListener(type, listener) {} // ignore events from itself
  emit(type, ...args) {}
  eventNames() {}
  listenerCount(type) {}
  listeners(type) {}
  on(type, listener) {}
  once(type, listener) {}
  prependListener(type, listener) {}
  prependOnceListener(type, listener) {}
  removeAllListeners(type) {}
  removeListener(type, listener) {}
}

The channel takes a Transport object as a parameter which will be used to send/receive messages. The transport object should implement this interface.

class Transport {
  send(event) {}
  setHandler(handler) {}
}

Currently, channels are baked into storybook implementations and therefore this module is not designed to be used directly by addon developers. When developing addons, use the getChannel method exported by @nlabs/storybook-addons module. For this to work, Storybook implementations should use the setChannel method before loading addons.

import addons from '@nlabs/storybook-addons';

const channel = addons.getChannel();

For more information visit: storybook.nitrogenlabs.com