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@nolag/stream

v1.0.0

Published

Live streaming engagement SDK for NoLag — comments, reactions, polls, viewer tracking

Downloads

195

Readme

@nolag/stream

Live streaming engagement SDK for NoLag — comments, reactions, polls, and viewer tracking.

How It Works with NoLag

NoLag is a real-time messaging platform that handles WebSocket connections, message routing, persistence, and scaling. This SDK wraps the low-level @nolag/js-sdk and gives you a purpose-built API for live stream engagement — real-time comments, reaction bursts, live polls, and viewer counts — without managing topics or subscriptions yourself.

Getting Your Token

  1. Sign up at nolag.app
  2. Create a new project in the portal
  3. Choose the Stream blueprint when creating an app — this pre-configures the topics (comments, _reactions, polls) and settings your streaming app needs
  4. Go to the app's Tokens page and generate an actor token
  5. Use that token when connecting with this SDK

Each token identifies a unique viewer (actor) in NoLag. The blueprint handles all the infrastructure setup — you just build your streaming UI.

Install

npm install @nolag/js-sdk @nolag/stream

Quick Start

The app owns one core NoLag client; wrappers attach to it. Any number of wrapper SDKs (stream, chat, dash, ...) can share the same connection as long as each uses its own app.

import { NoLag } from "@nolag/js-sdk";
import { NoLagStream } from "@nolag/stream";

// One client for the whole app. In a browser, use a token provider so the
// SDK can mint fresh short-lived client tokens from your backend.
const client = NoLag(async () => (await (await fetch("/api/nolag-token")).json()).token);
const stream = new NoLagStream({ client, username: "Alice", role: "viewer" });

await client.connect();   // the app owns the connection
await stream.ready();     // wrapper setup done (identity, presence, streams)

const room = stream.joinStream("friday-show");

// Live comments
room.on("comment", (c) => {
  console.log(`${c.username}: ${c.text}`);
});
room.sendComment("Great stream!");

// Reactions
room.on("reaction", (burst) => {
  animateReaction(burst.emoji, burst.count);
});
room.sendReaction("🔥");

// Polls (host/moderator only)
room.createPoll({
  question: "What should we build next?",
  options: ["Chat app", "Dashboard", "Game"],
});

// Viewers can vote
room.on("pollCreated", (poll) => {
  room.votePoll(poll.id, 0); // vote for first option
});

// Viewer count
stream.on("viewerCountChanged", (count) => {
  updateViewerBadge(count);
});

// Teardown: the wrapper releases its handlers and topics; the app closes
// the socket (never the other way around).
stream.detach();
client.disconnect();

Lifecycle

  • Construction = attach. The wrapper wires its handlers onto the injected client immediately. If the client is already connected, setup runs on the next microtask; otherwise it runs when the client's connect event fires.
  • ready() resolves once the first setup completed (identity, online lobby, configured streams). Auth failures surface via your own await client.connect(), not via ready().
  • Reconnects are automatic. The wrapper restores presence and reconciles the online-viewer list, emitting only real deltas.
  • detach() removes exactly this wrapper's handlers and topics and never touches the socket. It is terminal: construct a new instance to re-attach. Detach while the client is still connected so server-side unsubscribes go through. In frameworks, call it from your dispose hook (onUnmounted, HMR dispose).
  • One wrapper per (client, app). Sharing a client across wrappers of DIFFERENT apps is the intended pattern; two wrappers on the same app would collide on topics and presence (the SDK warns if you do this).

API Reference

NoLagStream

Constructor

const stream = new NoLagStream(options: NoLagStreamOptions);

Options:

| Option | Type | Default | Description | |--------|------|---------|-------------| | client | NoLagSocket | required | The injected core NoLag client | | username | string | required | Display name | | avatar | string | — | Avatar URL | | role | ViewerRole | 'viewer' | 'viewer', 'moderator', or 'host' | | metadata | Record<string, unknown> | — | Custom data | | appName | string | 'stream' | NoLag app for topic prefixes | | streams | string[] | — | Auto-join these streams on connect | | maxCommentCache | number | 500 | Max comments kept in memory | | reactionWindow | number | 3000 | Reaction aggregation window (ms) | | debug | boolean | false | Enable debug logging |

Methods

| Method | Returns | Description | |--------|---------|-------------| | ready() | Promise<void> | Resolves when wrapper setup completed | | detach() | void | Release handlers and topics (terminal; never closes the socket) | | joinStream(name) | StreamRoom | Join a stream | | leaveStream(name) | void | Leave a stream | | getRooms() | StreamRoom[] | Get all joined streams | | getOnlineViewers() | StreamViewer[] | Get all online viewers |

Properties

| Property | Type | Description | |----------|------|-------------| | connected | boolean | Whether currently connected | | localViewer | StreamViewer \| null | The current viewer | | rooms | Map<string, StreamRoom> | All joined streams | | viewerCount | number | Total viewers across all streams (includes you) |

Events

| Event | Payload | Description | |-------|---------|-------------| | connected | — | Connected to NoLag | | disconnected | string | Disconnected | | reconnecting | — | Reconnecting after disconnect | | reconnected | — | Reconnected after disconnect | | error | Error | Connection or protocol error | | viewerOnline | StreamViewer | Viewer came online | | viewerOffline | StreamViewer | Viewer went offline | | viewerCountChanged | number | Total viewer count changed |

StreamRoom

Methods

| Method | Returns | Description | |--------|---------|-------------| | sendComment(text, options?) | StreamComment | Send a comment | | getComments() | StreamComment[] | Get cached comments | | sendReaction(emoji) | void | Send a reaction | | createPoll(options) | Poll | Create a poll (host/moderator) | | votePoll(pollId, optionIndex) | void | Vote on a poll | | closePoll(pollId) | void | Close a poll (host/moderator) | | getViewers() | StreamViewer[] | Get viewers in this stream |

Properties

| Property | Type | Description | |----------|------|-------------| | name | string | Stream name | | comments | StreamComment[] | Cached comments | | activePoll | Poll \| undefined | Currently active poll | | viewerCount | number | Viewers in this stream |

Events

| Event | Payload | Description | |-------|---------|-------------| | comment | StreamComment | New comment | | commentSent | StreamComment | Your comment confirmed | | reaction | ReactionBurst | Reaction burst | | pollCreated | Poll | Poll created | | pollUpdated | Poll | Poll votes updated | | pollClosed | Poll | Poll closed | | viewerJoined | StreamViewer | Viewer joined | | viewerLeft | StreamViewer | Viewer left | | viewerCountChanged | number | Viewer count changed | | replayStart / replayEnd | — | Comment replay |

Types

interface StreamViewer {
  viewerId: string;
  actorTokenId: string;
  username: string;
  avatar?: string;
  role: ViewerRole;
  metadata?: Record<string, unknown>;
  joinedAt: number;
  isLocal: boolean;
}

interface StreamComment {
  id: string;
  viewerId: string;
  username: string;
  avatar?: string;
  text: string;
  data?: Record<string, unknown>;
  timestamp: number;
  status: "sending" | "sent" | "error";
  isReplay: boolean;
}

interface Poll {
  id: string;
  question: string;
  options: PollOption[];
  createdBy: string;
  closed: boolean;
  totalVotes: number;
  timestamp: number;
}

interface ReactionBurst {
  emoji: string;
  count: number;
  windowStart: number;
  windowEnd: number;
}

type ViewerRole = "viewer" | "moderator" | "host";

License

MIT