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@nxg-org/mineflayer-auto-buff

v1.5.0

Published

Automatically applies effects to mineflayer bots using potions.

Readme


mineflayer-auto-buff gives a bot a small, focused API for managing potion effects without having to manually scan inventory, equip potions, drink them, or throw splash potions.

It is built around Mineflayer and minecraft-data, so effect lookup is version-aware and works well for common buff automation flows like:

  • Auto-applying strength, speed, regeneration, invisibility, and similar effects
  • Re-applying selected buffs when they expire
  • Using splash or drinkable potions from inventory
  • Restoring the previously held item after buffing

  • [X] Buff the bot with one or many named effects
  • [X] Apply a specific potion item directly
  • [X] Detect available potion items in inventory
  • [X] Auto-listen for effect expiry and re-apply configured buffs
  • [X] Optional empty bottle dropping
  • [X] Optional item restore after buffing
  • [ ] Buff other entities
  • [ ] Broader potion-name normalization for every edge case

npm install @nxg-org/mineflayer-auto-buff

@nxg-org/mineflayer-util-plugin is used internally and is loaded automatically if your bot does not already have it.


import { createBot } from "mineflayer";
import autoBuffPlugin, { Results } from "@nxg-org/mineflayer-auto-buff";

const bot = createBot({
  host: "localhost",
  port: 25565,
  username: "buff-bot"
});

bot.loadPlugin(autoBuffPlugin);

bot.once("spawn", async () => {
  const result = await bot.autoBuff.applyEffectsToSelf("strength", "speed");
  console.log("Auto buff result:", Results[result]);
});

You can also respond to chat commands like the example in examples/basic.ts.


  • Effect names should match the plugin's supported effect mapping, such as strength, speed, regeneration, resistance, invisibility, and instant health.
  • Splash potions are thrown at the bot's feet; drinkable potions are consumed normally.
  • If alwaysDrink is false, the plugin skips effects the bot already has.
  • applyEffectsToEntity() currently exists as a placeholder and returns FAIL.

| Link | Description | | --- | --- | | API | Full API reference for the plugin, class methods, options, and result codes. | | Example | A simple example showing chat-driven self-buff usage. |


This package is published as GPL-3.0 in package.json.