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@octane-xplat/gif

v0.12.0

Published

Animated images (GIF/animated webp) for Octane xplat — web <img> + @nativescript-community/ui-image

Readme

@octane-xplat/gif

pnpm add @octane-xplat/gif

Animated images (GIF, animated WebP) for Octane xplat apps: a plain <img> on web and @nativescript-community/ui-image (Fresco on Android / SDWebImage on iOS) on native, with a macOS entry.

import { AnimatedImage } from '@octane-xplat/gif'

;<AnimatedImage
	src="https://example.com/loader.gif"
	alt="Loading"
	stretch="aspectFit" // 'none' | 'fill' | 'aspectFit' | 'aspectFill'
	width={96}
	height={96}
/>

stretch shares the core Image grammar — web maps it to object-fit and the plugin accepts the same values natively. For Lottie JSON animations use @octane-xplat/lottie instead.

Prefetch

prefetch warms the image engine's disk cache for URLs you expect to show soon — bytes on disk now, decode still at display time:

import { prefetch } from '@octane-xplat/gif'

await prefetch(feed.map((post) => post.imageUrl)) // false if any URL fails

await prefetch(urls, {
	headers: { Authorization: 'Bearer …' }, // Android only — see below
	concurrency: 5, // max parallel fetches (default)
})

On Android that is Fresco's prefetchToDiskCache; on iOS, SDWebImage's prefetcher storing to disk. On web it loads each URL through a throwaway <img> so the browser HTTP cache is warm. It resolves false when any URL fails — and always false on macOS, where the AppKit host has no image pipeline yet. Same contract as @octane-xplat/image's prefetch.

Options: headers is forwarded to the engine — honored on Android, dropped on iOS (the plugin's prefetch path lacks the request-modifier branch its display path has; an upstream patch is needed) — and ignored on web. concurrency caps parallel fetches JS-side (default 5).

Platform props

ios, android, and web escape bags apply after the shared props, the same convention as @octane-xplat/ui. Native bags assign onto the ui-image Img view, so engine props such as noCache, decodeWidth, decodeHeight, placeholderImageUri, and progressiveRenderingEnabled are reachable where the engine supports them:

<AnimatedImage
	src={photo.url}
	ios={{ noCache: true }}
	android={{ decodeWidth: 288, decodeHeight: 288 }}
/>

Per-target limits are recorded in known limits. Exercised by AnimatedImageDemo.