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@okinoxis/hero-scene

v0.5.3

Published

Cinematic hero sections for Next.js — compound component API with image rotation, parallax, vignette overlays, blur masks, and dot patterns.

Downloads

61

Readme

@okinoxis/hero-scene

Composable components for cinematic hero backgrounds in Next.js — image rotation, parallax, vignettes, blur, and patterns. RSC-compatible, zero CSS framework dependency.

Install

npm install @okinoxis/hero-scene

Usage

import {
  HeroScene,
  HeroParallax,
  HeroVignette,
  HeroBlur,
  HeroPattern,
  HeroDarkOverlay,
  HeroContent,
} from '@okinoxis/hero-scene'

const images = [
  { src: '/karate.jpg', color: '70, 150, 220' },
  { src: '/surf.jpg', color: '220, 160, 60' },
  { src: '/tennis.jpg', color: '200, 110, 50' },
]

<HeroScene images={images} interval={30000} className="min-h-svh">
  <HeroParallax />
  <HeroVignette />
  <HeroBlur />
  <HeroPattern />
  <HeroDarkOverlay />
  <HeroContent>
    <h1>Your headline</h1>
  </HeroContent>
</HeroScene>

Only include the sub-components you need. All are optional.

Layers

Background    z:0   — images (crossfade) + fallback color, moved by Parallax
DarkOverlay   z:10  — dark mode only overlay
Blur          z:15  — backdrop blur with radial mask (clear center)
Vignette      z:20  — color-matched radial gradient per image
Pattern       z:20  — repeating dot grid
Content       z:30  — your content

API

<HeroScene>

| Prop | Type | Default | |------|------|---------| | images * | { src: string, color: string }[] | — | | initialIndex | number | 0 | | interval | number | 30000 | | transitionDuration | number | 700 | | className | string | — |

color is "r, g, b" (e.g. "210, 100, 60") for CSS color-mix().

Listening to index changes

HeroScene dispatches a CustomEvent on globalThis whenever the active image changes. Use the exported constant to subscribe:

import { HERO_SCENE_INDEX_EVENT } from '@okinoxis/hero-scene'

useEffect(() => {
  const handler = (e: CustomEvent<number>) => console.log(e.detail)
  globalThis.addEventListener(HERO_SCENE_INDEX_EVENT, handler)
  return () => globalThis.removeEventListener(HERO_SCENE_INDEX_EVENT, handler)
}, [])

<HeroParallax>

| Prop | Type | Default | |------|------|---------| | speed | number | 0.4 | | mouseShiftX | number | 25 | | mouseShiftY | number | 15 | | mouseLerp | number | 0.04 |

<HeroVignette>

| Prop | Type | Default | |------|------|---------| | centerX | number | 50 | | centerY | number | 100 | | shape | 'circle' \| 'ellipse' | 'circle' | | stops | [number, number][] | [[0,0]...[100,0.6]] | | transitionDuration | number | 1000 |

<HeroBlur>

| Prop | Type | Default | |------|------|---------| | amount | number | 24 | | centerX | number | 50 | | centerY | number | 65 | | innerRadius | number | 15 | | outerRadius | number | 55 |

<HeroPattern>

| Prop | Type | Default | |------|------|---------| | dotSize | number | 1 | | spacing | number | 20 | | lightColor | string | 'rgba(0 0 0 / 0.15)' | | darkColor | string | 'rgba(255 255 255 / 0.1)' |

<HeroDarkOverlay>

| Prop | Type | Default | |------|------|---------| | opacity | number | 0.4 |

<HeroContent>

| Prop | Type | Default | |------|------|---------| | className | string | — |

Accessibility

  • Respects prefers-reduced-motion — disables all animations
  • Pauses off-screen via Intersection Observer
  • All decorative layers are aria-hidden

Dark mode

Dark mode activates automatically when an ancestor element has the .dark class (the same convention used by Tailwind, but Tailwind is not required). In dark mode:

  • Images render in grayscale
  • Vignette uses a black gradient instead of dominant colors
  • <HeroDarkOverlay> becomes visible

Requirements

React 18+, Next.js 14+

License

MIT