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@onlynative/inertia-gestures

v0.0.1-alpha.7

Published

Gesture-handler-driven drag / pan / swipe adapters for @onlynative/inertia.

Readme

@onlynative/inertia-gestures

npm License: MIT

Drag / pan / swipe hooks for @onlynative/inertia, built on react-native-gesture-handler. Optional sibling package — install only when you need richer-than-pressable gestures. The core library has no required gesture-handler dependency.

The hooks compose with any Motion.* primitive via a <GestureDetector> and a single style slot — they don't replace the core gesture prop, they extend what's reachable beside it.

Install

pnpm add @onlynative/inertia-gestures react-native-gesture-handler

Then follow the react-native-gesture-handler install guide — it needs <GestureHandlerRootView> near the root of your app.

Peer dependencies: @onlynative/inertia (workspace or installed), react >=19.0.0, react-native >=0.81.0, react-native-reanimated >=4.0.0, react-native-gesture-handler >=2.0.0.

What ships

  • useDrag — one- or two-axis drag with optional bounds and rubber-band overshoot. Accepts an onRelease worklet that returns per-axis Inertia release transitions (snap-to-tick spring, decay with bounds, etc.). The release velocity stays on the UI thread — no JS round-trip.
  • usePan — camera-style pan with momentum on release.
  • useSwipe — directional commit-or-snap-back (distance + velocity thresholds).

Usage

import { GestureDetector } from 'react-native-gesture-handler'
import { Motion } from '@onlynative/inertia'
import { useDrag } from '@onlynative/inertia-gestures'

function DraggableBox() {
  const drag = useDrag({
    axis: 'both',
    bounds: { left: -120, right: 120, top: -120, bottom: 120 },
  })

  return (
    <GestureDetector gesture={drag.gesture}>
      <Motion.View style={drag.style} />
    </GestureDetector>
  )
}

Documentation

License

MIT © OnlyNative