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@open-slot-ui/pixi

v0.8.3

Published

PixiJS v8 view + controller binding for open-ui — mount a themeable, responsive, fully-tested slot-game HUD onto your Pixi scene in one call.

Readme

@open-slot-ui/pixi

The PixiJS v8 renderer for open-ui — a biased, themeable UI library for slot games. Mount a complete, responsive, themeable HUD onto your existing Pixi scene in one call, then drive its look and behavior with plain, typed, string-literal options.

pnpm add @open-slot-ui/core @open-slot-ui/pixi pixi.js

pixi.js@^8 is a peer dependency@open-slot-ui/pixi binds to your single Pixi instance, it never bundles its own.

Usage

import { mountHud } from '@open-slot-ui/pixi';

const hud = mountHud(app, {
  theme:    'neon',                    // 'default' | 'midnight' | 'neon' | 'light'
  turbo:    { modes: 3 },              // 2-mode toggle or 3-mode switcher
  autoplay: { mode: 'options' },       // 'options' drawer, or 'infinite'
  spin:     { press: 'hold-to-spin' }, // 'tap', or hold-to-turbo-spin
});

hud.on('spinRequested', () => game.spin()); // events out
hud.ui.spin.busy();                          // commands in
hud.setBalance(1234);

That's the whole integration. The HUD owns its layout, theming, animation, responsive reflow and teardown — you own the game. The model, state machines, theme tokens and layout all live in the zero-dependency @open-slot-ui/core; this package is the thin view + controller binding that mounts a single Container.

See the main README for the full configuration surface and the Charter for the doctrine.

Bundled software

The mechanical-reel value counter (pixi-text-counter, MIT © schmooky) is compiled into this package's dist, so there is no extra runtime dependency to install. See LICENSE for the attribution notice.

License

MIT © schmooky and the open-ui contributors.