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@opencontroller/native

v0.1.0

Published

Unified native host bridge adapter selection for OpenController virtual controller emulation.

Readme

@opencontroller/native

Unified native host bridge adapter selection for OpenController.

This package is the one-import path for developers who want OpenController to choose the native bridge backend for the current host:

  • Linux: @opencontroller/native-linux-uinput
  • Windows: @opencontroller/native-windows-virtual-gamepad
  • macOS: @opencontroller/native-macos-driverkit

It does not install drivers or bypass platform security. Each platform still requires its native helper, driver, signing, entitlement, and permission flow.

Usage

import { createController } from "@opencontroller/core";
import { createNativeHostBridgeAdapter } from "@opencontroller/native";

const controller = await createController({
  id: "player-1",
  profile: "xbox",
  adapter: createNativeHostBridgeAdapter(),
  replay: false
});

await controller.press("A", 80);
await controller.disconnect();

Override backend-specific paths when you have installed helpers somewhere else:

const adapter = createNativeHostBridgeAdapter({
  linux: {
    controllerId: "player-1",
    helperPath: "/usr/local/bin/opencontroller-uinput-bridge",
    deviceName: "OpenController Virtual Gamepad"
  },
  windows: {
    controllerId: "player-1",
    hostBridgePath: "C:\\OpenController\\OpenControllerVhfHostBridge.exe",
    devicePath: "\\\\.\\OpenControllerVhfGamepad"
  },
  macos: {
    controllerId: "player-1",
    hostBridgePath:
      "/Applications/OpenController.app/Contents/MacOS/OpenControllerDriverKitHostBridge",
    driverBundleIdentifier: "com.opencontroller.driverkit.virtual-gamepad"
  }
});

Use backend when you are preparing assets for a target platform from another host:

import {
  defaultNativeHostBridgePath,
  resolveNativeHostBridgeBackend
} from "@opencontroller/native";

console.log(resolveNativeHostBridgeBackend({ platform: "linux" }));
console.log(defaultNativeHostBridgePath({ backend: "macos-driverkit" }));

Backends

| Backend | Host | Native package | | --- | --- | --- | | linux-uinput | Linux | @opencontroller/native-linux-uinput | | windows-vhf | Windows | @opencontroller/native-windows-virtual-gamepad | | macos-driverkit | macOS | @opencontroller/native-macos-driverkit |