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@openflagsdev/js

v0.1.1

Published

JavaScript/TypeScript SDK for OpenFlags — feature flags with local evaluation.

Readme

@openflagsdev/js

JavaScript/TypeScript SDK for OpenFlags. Fetches flags from the server and evaluates them locally (enabled, rollout percentage, user list).

Install

In the monorepo: dependency on @openflagsdev/types. From outside, install @openflagsdev/js (when published).

Usage

import { createClient } from "@openflagsdev/js"

const client = await createClient({
  apiUrl: "https://flags.example.com",
  project: "my-app", // project slug or id from the dashboard
  userId: "user-123", // optional; call client.identify(userId) when the user logs in or changes
})

if (client.isEnabled("new_checkout")) {
  // show new checkout
}

const all = client.getAll() // { "new_checkout": true, "beta_ui": false }

// When the user logs in or changes (e.g. logout → identify(null))
client.identify("user-456")
client.identify(null) // clear user (anonymous)

API

  • createClient(config) — Fetches flags from GET {apiUrl}/projects/:project/flags. Returns a client with:
    • isEnabled(flagKey)true if the flag is on for this user (respects rollout % and explicit user list).
    • getAll()Record<flagKey, boolean> for all flags.
    • identify(userId) — Set or update the current user. Pass null to clear (e.g. logout). Evaluation uses the new user on the next call.

Config: apiUrl, project (slug or id from the dashboard), userId (optional).

Scripts

  • bun run build — Compile TypeScript to dist/
  • bun test — Run tests

Types

Flag shapes and evaluation rules come from @openflagsdev/types.