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@orrery-diagrams/raster

v0.4.0

Published

Freeze Orrery animations at a moment and rasterise them: frames, contact sheets, pixel checks.

Readme

@orrery-diagrams/raster

Freeze Orrery animations at a moment and rasterise them, so a picture can be checked by a machine and looked at by an agent: frames, contact sheets, pixel comparisons, and inspect, which decides whether an animated SVG does what its model says. Rendering uses resvg with a bundled font, so output is identical on every machine.

npm install @orrery-diagrams/raster
import { inspect, renderFrames, contactSheet, freezeFrame, rasterize } from "@orrery-diagrams/raster";

const report = inspect(svg);            // { ok, size, connections: [{ key, load, periodic, moving }], steps, problems }
const frames = renderFrames(svg, { fps: 10, durationMs: 1000, scale: 2 }); // [{ tMs, png }]
const sheet = contactSheet(frames);     // one PNG of every frame, for eyes
const still = rasterize(freezeFrame(svg, 500)); // the picture at t = 500 ms, as PNG bytes

| Export | What | |---|---| | freezeFrame(svg, tMs) | The SVG with every CSS animation replaced by its state at that moment. | | rasterize(svg, { scale, background }) | PNG bytes. A cropped picture (a zoomed export) is drawn whole and cut to its viewBox in pixels. | | renderFrames, contactSheet | A sequence of frozen frames, and a grid of them. | | inspect(svg, { fps, durationMs, scale }) | Freezes, rasterises and compares: every flow with load must move and repeat on its declared period; nothing else may change between frames. | | flowRegions, pulseRegions, viewBoxOf | Where the moving parts are, in pixels, from the SVG's own markup. | | decodePng, cropPng, diffFrames, regionEquals, isolateFlow, activeView | The pieces inspect is built from. |

yarn inspect <file> in the repository wraps this for a rendered file and writes the contact sheet to look at.

MIT.