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@patterkit/ops

v0.17.1

Published

The shared operations layer: every project operation (load, validate, export, format, play, ...) as a pure function, consumed by the patter CLI and Patterpad alike.

Readme

@patterkit/ops

Every operation on a Patter project as a plain function: loading, validating, exporting, formatting, playing in the terminal, reports, localisation, script exports, packing, merging, and more. The patter command line tool and the Patterpad editor are both thin front-ends over this package, so they behave the same way by construction.

Most people won't need to install this directly. To play Patter dialogue in a game or web page, use @patterkit/runtime; to work with Patter projects from a terminal or a build script, use @patterkit/cli.

How it works

The functions don't print, prompt, or exit, and the ones that change files don't write them. They return the writes they plan, and the caller applies them (applyWrites, or its own route through version control), so a front-end decides how changes reach the disk.

What's in it

  • Loading and checking: loadProject, runValidate, and runFormat.
  • Exporting: runExport for the .patterc bundle, runExportHtml and runExportWeb for playable pages, and runPlay for a playthrough in the terminal.
  • Scripts: the readable script as .docx or .pdf (runScriptDoc, scriptToDocx, scriptToPdf), the voice script, and the editable script round trip (exportEditableScript, readEditableDocx, and planEditableImport), which sends a script to an editor in Word or Google Docs and brings their changes back as suggestions.
  • Localisation: extractLoc and applyLoc, with JSON, PO, and Excel formats.
  • Review and production: reports, coverage tests, search and replace, suggestions, and voice and audio status.
  • Sharing: runPack and runUnpack for .patterpack files, and runMerge for merging changes made in two places.
npm install @patterkit/ops

Part of Patter

Patter is a branching dialogue format with its own editor (Patterpad), command line tool (patter), and runtimes for JavaScript, Unity, Unreal, and Godot. This package is one layer of the JavaScript tooling, and the other @patterkit packages build on it. How it fits together shows where each piece sits, and the source is in the patter repository.

Licence

MIT