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@philiprehberger/state-machine

v0.2.0

Published

Typed finite state machine with transition guards, effects, and subscriptions

Readme

@philiprehberger/state-machine

CI npm version Last updated

Typed finite state machine with transition guards, effects, and subscriptions

Installation

npm install @philiprehberger/state-machine

Usage

import { createMachine } from '@philiprehberger/state-machine';

const machine = createMachine({
  initial: 'idle',
  context: { retries: 0 },
  states: {
    idle: {
      on: { FETCH: 'loading' },
    },
    loading: {
      on: {
        SUCCESS: 'done',
        FAIL: 'error',
      },
      onEnter: () => console.log('Loading started'),
    },
    done: {},
    error: {
      on: { RETRY: 'loading' },
    },
  },
});

machine.send('FETCH');
console.log(machine.state); // 'loading'

Transition Guards

import { createMachine } from '@philiprehberger/state-machine';

const machine = createMachine({
  initial: 'locked',
  context: { authorized: false },
  states: {
    locked: {
      on: {
        UNLOCK: {
          target: 'unlocked',
          guard: (ctx) => (ctx as { authorized: boolean }).authorized,
        },
      },
    },
    unlocked: {},
  },
});

machine.send('UNLOCK'); // blocked — guard returns false
console.log(machine.state); // 'locked'

Subscribing to Changes

import { createMachine } from '@philiprehberger/state-machine';

const machine = createMachine({
  initial: 'off',
  states: {
    off: { on: { TOGGLE: 'on' } },
    on: { on: { TOGGLE: 'off' } },
  },
});

const unsubscribe = machine.subscribe((state) => {
  console.log('State changed to:', state);
});

machine.send('TOGGLE'); // logs: State changed to: on
unsubscribe();

Previewing Transitions and Resetting

import { createMachine } from '@philiprehberger/state-machine';

const machine = createMachine({
  initial: 'idle',
  states: {
    idle: { on: { START: 'busy' } },
    busy: { on: { STOP: 'idle' } },
  },
});

machine.nextState('START'); // 'busy' — preview without transitioning
machine.send('START');
machine.reset();
machine.state; // 'idle' — restored to initial state and context

API

| Function | Description | |----------|-------------| | createMachine(config) | Create a new state machine instance | | machine.send(event) | Send an event to trigger a transition | | machine.matches(state) | Check if the machine is in a given state | | machine.can(event) | Check if an event can trigger a transition | | machine.nextState(event) | Preview the target state for an event without transitioning | | machine.reset() | Restore the machine to its initial state and context | | machine.subscribe(listener) | Subscribe to state changes; returns unsubscribe function | | machine.state | Current state (readonly) | | machine.context | Current context (readonly) |

Development

npm install
npm run build
npm test
npm run typecheck

Support

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License

MIT