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@pilates/diff

v0.1.0

Published

Cell-level frame diffing + minimal ANSI redraw sequences for live Pilates TUIs.

Readme

@pilates/diff

Cell-level frame diffing + minimal ANSI redraw sequences for live Pilates TUIs. Pairs with @pilates/render.

When a TUI re-renders frequently, you don't want to repaint the whole screen every frame — that's flicker, wasted CPU, and a lot of bytes flying down stdout. @pilates/diff solves that:

import { renderToFrame } from '@pilates/render';
import { diff, applyDiff } from '@pilates/diff';

let prev = null;

function tick() {
  const next = renderToFrame(buildTree());
  process.stdout.write(applyDiff(diff(prev, next)));
  prev = next;
}

diff() walks two Frames cell-by-cell and emits only the cells whose char, foreground, background, or attributes changed. applyDiff() turns those changes into a single string of ANSI cursor-positioning + SGR + character output, ready to write to stdout.

API

diff(prev: Frame | null, next: Frame): CellChange[]

Computes the minimal cell-changes between two frames. If prev is null (or omitted), every visible cell of next is returned (a full first paint). If prev and next have different dimensions, all cells of next are returned and a fresh-canvas redraw is implied.

applyDiff(changes: CellChange[]): string

Encodes a list of cell-changes as one ANSI string. Each change becomes a cursor move (CSI <row>;<col> H) + SGR style + the character. The output restores the default style at the end (SGR 0).

CellChange

interface CellChange {
  x: number;          // 0-indexed column
  y: number;          // 0-indexed row
  char: string;       // the grapheme cluster to paint
  width: 1 | 2;       // narrow or wide
  fg: Color | undefined;
  bg: Color | undefined;
  attrs: number;      // bitmask of bold/italic/underline/dim/inverse
}

What this enables

  • Live dashboards. Re-render every second; only changed cells go down the wire.
  • Animation. Tween a value, render each frame, diff against the previous, push the delta.
  • Scroll-back-friendly TUIs. Avoid screen-clear on each repaint — the scrollback stays clean.

Status

0.1.0 — feature-complete for the documented API. The diff is deliberately simple (per-cell, no run-length grouping). A future version may add adjacent-cell coalescing for fewer cursor moves on dense changes.