npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

@playsthisgame/tack

v0.1.1

Published

Heuristic + semantic prompt router — scores prompts and routes them to the right model tier.

Readme

tack

A local-first AI prompt router. Tack scores each prompt with fast, transparent heuristics and routes it to the cheapest model that can handle it well — with every routing decision fully inspectable.

POC status: the scoring engine, the CLI score command, and SQLite logging of every routing decision work today. Model dispatch and the TUI are upcoming changes.

Why

Most AI coding workflows send every prompt to a frontier model, paying top rates to rename a variable. Tack routes easy prompts to cheap models and hard prompts to capable ones. Unlike a black-box router, Tack shows you why each prompt routed where it did and lets you tune the weights.

Stack

  • Runtime: Bun
  • Language: TypeScript (strict)
  • Monorepo: Bun workspaces
  • Tokenizer: js-tiktoken (behind a swappable interface)
  • Dispatch (later): Vercel AI SDK (ai) against provider APIs directly
  • Storage (later): bun:sqlite
  • TUI (later): Ink

Layout

packages/
  core/   scoring engine, signals, tokenizer — no I/O, no provider code
  cli/    command-line entry point
  tui/    Ink interface (placeholder for now)

core knows nothing about how prompts arrive or where responses go. That clean boundary is what lets the same scorer later power a proxy or a Claude Code hook without a rewrite.

Install

Tack is a Bun program (it uses bun:sqlite), so you need Bun installed. With Bun on your PATH:

npm install -g @playsthisgame/tack
tack score "refactor the auth module"

Setup (from source)

bun install

Try the scorer

bun run tack score "rename this variable to userId"
bun run tack score "Why am I getting this TypeError? at handler (server.ts:42:13)"
bun run tack score "Help me architect a refactor of the auth module"

Each prints the chosen tier, the model, the score, and the full signal breakdown.

Every decision is also persisted to a local SQLite database (default ./.tack/tack.db) so weights can be calibrated against real history later. Pass --no-log to skip persistence, or set TACK_DB_PATH to change the location:

bun run tack score "rename this variable" --no-log
TACK_DB_PATH=/tmp/tack.db bun run tack score "refactor the auth module"

Dispatch (call the model)

dispatch scores a prompt, shows the routing decision, then calls the routed tier's model via the Vercel AI SDK and streams the response. It needs the API key for that model's provider in the environment (see .env.example):

ANTHROPIC_API_KEY=sk-... bun run tack dispatch "Explain this stack trace"

The model is configured as a provider/model string per tier in core/src/config.ts; supported providers are anthropic, openai, and google. --no-log and TACK_DB_PATH work here too.

Context-window awareness

A prompt's complexity and its context size are independent: a one-line prompt riding on a huge conversation still needs a model whose window can hold it. Tack treats each tier model's context window as a hard routing constraint. The complexity score chooses a preferred tier; if that tier's model can't hold the measured context (plus a response-headroom reserve), routing escalates to the smallest tier that can. Every escalation is recorded as an inspectable contribution (escalated: context 150000 exceeds cheap window 200000).

When context size repeatedly forces simple prompts up a tier, Tack surfaces a dismissible, advisory-only hint that compacting the conversation could restore cheaper routing, with an estimated saving. When the context exceeds every model's window, Tack surfaces a blocking advisory that compaction is required and dispatches nothing. This is client-mode only.

Tack never compacts or drops context on its own — compaction is lossy, so the action always stays with you. The window sizes, headroom reserve, per-tier cost figures, and advisory threshold are all tunable in core/src/config.ts.

Testing routing without spending tokens

tack route simulates routing for a sequence of prompts and prints each decision plus any advisory — but never dispatches, so it costs nothing and needs no API key. Use the tiny window preset so escalation triggers on short inputs:

bun run tack route --windows tiny "fix this typo" "rename x" "add a comment" "format file"

Each short prompt escalates past the tiny cheap window, and the compaction advisory appears once the escalation threshold is crossed. A prompt larger than every window prints the blocking advisory instead. Pass --accumulate to grow the conversation turn-over-turn (so context size rises naturally), --file <path> to read newline-separated prompts, or pipe them on stdin.

Each line shows the complexity score and the context size in tokens. Add --why (or -v) to see the signal breakdown behind every decision — the same rationale tack score prints, for each turn:

bun run tack route --why "what language does this use" "refactor this codebase"
# [1] cheap   —   (score 0, context 7 tokens)
#         why: (no signals fired — baseline cheap)
# [2] mid     —   (score 2, context 5 tokens)
#         +2  mentions "refactor"

By default score and route measure only the prompt (plus history). Real dispatch also injects an environment system prompt — the working directory, a file-tree snapshot, and git context (see dispatch/src/context.ts). Pass --context to route to include that same system prompt so the token count and routing match what tack dispatch would actually send:

bun run tack route --context --why "what language does this use"
# context: injecting environment system prompt (317 tokens — cwd, file tree, git)
# [1] cheap   —   (score 0, context 324 tokens)

The TUI

Running tack with no subcommand launches the interactive TUI (Ink), the default "Tack as client" experience:

bun run tack

Type a prompt and Tack shows the tier and model it routed to before streaming the response; press Ctrl-W to reveal the signal breakdown for the latest turn, and Ctrl-D to dismiss a context advisory when one appears. If the routed model's provider key isn't set, the TUI prompts for it inline and saves it for next time to a local secrets file ($XDG_CONFIG_HOME/tack/credentials, or ~/.config/tack/credentials) — kept separate from the scoring config. The tack score and tack dispatch subcommands are unchanged.

Test

bun test

Roadmap

  1. scoring-engine — heuristic scorer + CLI (done)
  2. sqlite-logging — persist every routing decision for later tuning (done)
  3. model-dispatch — call the chosen model via the AI SDK and stream output (done)
  4. tui-shell — Ink interface wiring it together (done)
  5. embedding-classifier — swap the heuristic Scorer for embedding centroids (same interface), keeping decisions local and fast

Design notes

  • Scoring weights/thresholds live in core/src/config.ts, never as magic numbers in logic.
  • The Scorer interface is the swap point for the future embedding classifier.
  • Token counts are approximate for non-OpenAI models; fine for coarse routing.