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@poki/sdk

v0.0.2

Published

Typed, minimal wrapper around the Poki SDK. This package does **not** bundle the Poki SDK itself; it simply forwards calls and provides TypeScript types.

Readme

@poki/sdk

Typed, minimal wrapper around the Poki SDK. This package does not bundle the Poki SDK itself; it simply forwards calls and provides TypeScript types.

You still need:

<script src="https://game-cdn.poki.com/scripts/v2/poki-sdk.js"></script>

or something similar depending on your game engine.

Documentation: Poki SDK Documentation

Install

npm install @poki/sdk
yarn add @poki/sdk

Usage

Make sure the Poki SDK script is loaded in your page (see above). Then use this package to access the API:

import PokiSDK from '@poki/sdk';

async function boot() {
  await PokiSDK.init();

  PokiSDK.gameLoadingFinished();
}

boot();

If the Poki SDK script is not loaded, this package will throw PokiSDK not loaded on use.

API

Initialization

  • init(options?: InitOptions): Promise<void>
  • setDebug(toggle: boolean): void
  • setLogging(toggle: boolean): void

Gameplay Lifecycle

  • gameLoadingFinished(): void
  • gameplayStart(): void
  • gameplayStop(): void

Commercial Breaks (see documentation for details)

  • commercialBreak(onStart?: () => void): Promise<void>

Rewarded Breaks (see documentation for details)

  • rewardedBreak(): Promise<boolean>

Sharing (see documentation for details)

  • shareableURL(params?: object): Promise<string>
  • getURLParam(key: string): string

UI (see documentation for details)

  • movePill(topPercent: number, topPx: number): void

Analytics and Errors

  • measure(category: string, what: string, action: string): void
  • captureError(err: string | Error): void

External Links

  • openExternalLink(url: string): void

Playtest Helpers

  • playtestSetCanvas(canvas: HTMLCanvasElement | HTMLCanvasElement[] | null): void
  • playtestCaptureHtmlOnce(): void
  • playtestCaptureHtmlForce(): void
  • playtestCaptureHtmlOn(): void
  • playtestCaptureHtmlOff(): void

License

ISC