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@polaris-ecosystems/polaris-globe

v0.1.3

Published

High-performance WebGPU/WebGL2 globe renderer — drop-in CesiumJS replacement with a Rust/WASM core

Downloads

361

Readme

polaris-globe

High-performance WebGPU/WebGL2 globe renderer -- a drop-in replacement for CesiumJS with a Rust/WASM performance core and Bun as the development runtime.

Architecture

TypeScript owns the public API, DOM/WebGPU context, and async glue. Rust (compiled to WASM) owns all per-frame compute, binary format decoding, and measurement math. See specs/architecture.md for the full layer diagram and crate dependency graph.

Crates

| Crate | Description | |---|---| | polaris-math | Cartesian/Matrix/Quaternion, ellipsoid, geodesy, coordinate transforms | | polaris-culling | Frustum, horizon, and occlusion culling; BVH | | polaris-ffi | wasm-bindgen glue, type conversions, shared buffer management | | polaris-terrain | Quantized-mesh decode, heightmap decode, mesh stitching | | polaris-tiles | 3D Tiles 1.0/1.1 traversal, implicit tiling, tile content dispatch | | polaris-gltf | glTF 2.0/GLB parsing, Draco, meshopt, KTX2 | | polaris-czml | CZML parsing and property interpolation | | polaris-geojson | GeoJSON, TopoJSON, KML parsers | | polaris-meshing | Polygon triangulation, polyline tessellation | | polaris-picking | Ray-geometry intersection, drill-pick | | polaris-provenance | wf_provmap_v1 parser, element ID hash | | polaris-metrology | Error-propagating measurements, colormap LUTs | | polaris-capture | waveform-mobile bundle reader, depth/IMU parsing | | polaris-headless | Headless rendering binary for CI visual regression |

Quick Start

# Install dependencies
bun install

# Run Rust tests
cargo test --workspace

# Run TypeScript tests
bun test

# Build everything (WASM + TypeScript)
bun run build

Specs

License

MIT OR Apache-2.0