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@prismnetwork/game-plugin

v0.2.0

Published

Virtuals Protocol GAME plugin for renting and running on Prism Network GPUs.

Readme

@prismnetwork/game-plugin

Virtuals Protocol GAME plugin for Prism Network. A GAME agent gets a worker whose action space is renting real NVIDIA GPUs: see live capacity and prices, lease with an on-chain USDG payment on Robinhood Chain, run commands over SSH, release. Every lease settles with a verifiable receipt.

npm i @prismnetwork/game-plugin @virtuals-protocol/game
import { GameAgent } from "@virtuals-protocol/game";
import { PrismGamePlugin } from "@prismnetwork/game-plugin";

const prism = new PrismGamePlugin();

const agent = new GameAgent(process.env.GAME_API_KEY, {
  name: "Compute buyer",
  goal: "Rent a GPU only when a task needs one, at the best available price.",
  description: "An agent that buys GPU time on Prism Network and accounts for every USDG it spends.",
  workers: [prism.getWorker()],
});

await agent.init();
await agent.run(60, { verbose: true });

The worker's functions: list_gpus, wallet, lease_and_run, run, end_lease. lease_and_run takes max_usdg (default 1), a hard cap on what a single lease may cost. The worker environment carries live capacity, so the planner sees what is rentable before it acts.

Configuration

Browsing capacity needs nothing. Leasing needs PRISM_AGENT_KEY, the private key of a wallet holding USDG and gas on Robinhood Chain (chain id 4663); PRISM_ESCROW is optional and defaults to the live lease escrow. ssh and ssh-keygen must be on PATH.

Trust classes run open < isolated < attested < confidential. On an open supplier the host operator can read anything the workload touches.

Prism is pre-production and unaudited. Do not lease with a wallet or workload you cannot lose.