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@pulse-music/react-native

v3.0.0-rc.3

Published

React Native wrapper for pulse-player. Real renderer powered by expo-av + Reanimated + react-native-svg. v3.0.0-rc.1 — first iteration: audio + 9 themes + ambient EQ (Reanimated) + pulso + FAB drag. Advanced FFT and backdrop blur land in subsequent patche

Readme

@pulse-music/react-native

React Native wrapper for pulse-player. v3.0.0-rc.1 — first real renderer (was interface-only through alpha.21).

npm install @pulse-music/react-native @pulse-music/core
npx expo install expo-av react-native-reanimated react-native-gesture-handler react-native-svg @react-native-async-storage/async-storage

Usage

import { SafeAreaView } from 'react-native'
import { PulsePlayerRN, PulseFabRN } from '@pulse-music/react-native'

export default function App() {
  return (
    <SafeAreaView style={{ flex: 1, backgroundColor: '#05050A' }}>
      <PulsePlayerRN variant="midnight" ambientEq />
      <PulseFabRN variant="vinyl" pulso />
    </SafeAreaView>
  )
}

What ships in rc.1

  • Audio playback via expo-av Audio.Sound — play / pause / next / prev / seek
  • 9 mood themes mirrored from @pulse-music/tokens
  • Ambient EQ — 12 bars animated via Reanimated, off the UI thread
  • Pulso heartbeat — concentric rings around the FAB
  • usePulseAudioRN() hook with the same shape as the web usePulseAudio
  • Direct engine access via PulseEngineRN / getSharedEngineRN / setSharedEngineRN
  • Typed event busplay / pause / trackchange / error

Known limitations (deferred to rc.2 / rc.3)

  • FFT visualisation uses a pseudo-bar synth, not real audio FFT. Real FFT lands when react-native-audio-api (Swansion) reaches stable iOS support.
  • Backdrop blur not yet ported. expo-blur integration in the next patch.
  • FAB drag-to-reposition deferred. PanGestureHandler integration in the next patch.
  • prefers-reduced-motion wiring deferred. AccessibilityInfo listener next patch.

Intentionally absent

  • Drag-to-resize — no DOM resize concept on mobile native.
  • Fullscreen API — mobile fullscreen is the default mode anyway.
  • Guided demo tourApp.vue consumer concern, not part of the library surface.

Demo

A runnable Expo demo lives at apps/demo-react-native/ in the monorepo. Boot it with:

git clone https://github.com/YamadaBlog/pulse-player.git
cd pulse-player && npm install
npm run android --workspace=@pulse-music/demo-react-native

Tested boot path: Expo SDK 56, React Native 0.85, Android emulator (Pixel_8a AVD). iOS deferred until macOS / Xcode access.

API

See docs/universal/API.md for the canonical multi-framework API reference. The RN wrapper exposes the same props and the same event payload shapes — only the imports differ.

Roadmap

  • rc.2 — real FFT via react-native-audio-api once Swansion's iOS GA lands.
  • rc.3 — backdrop blur via expo-blur, FAB drag-to-reposition via PanGestureHandler, prefers-reduced-motion wiring.
  • stable v3.0.0 — all of the above + iOS validated on a Mac (or community contribution).

License

MIT — see LICENSE.