@putout/engine-runner
v27.2.0
Published
Run 🐊Putout plugins
Readme
@putout/engine-runner 
Run 🐊Putout plugins.
Install
npm i @putout/engine-runnerSupported Plugin Types
There is a couple plugin types available in 🐊Putout:
All of them supports subset of JavaScript 🦎PutoutScript described in @putout/compare.
They goes from simplest to hardest. Let's start from Declarator.
Declarator
The simplest possible type of plugin, even simpler then Replacer:
export const declare = () => ({
isString: `const isString = (a) => typeof a === 'string'`,
});Based on @putout/operator-declare, helps to add declaration to any referenced Identifier.
Replacer
Replacer converts code in declarative way. Simplest possible form of 🐊Putout Plugin, no need to use fix. Just from and to parts
according to template variables syntax.
Simplest replace example:
export const report = () => 'any message here';
export const replace = () => ({
'const a = 1': 'const b = 1',
});
// optional
export const filter = (path) => {
return true;
};
// optional
export const match = () => ({
'const __a = 1': ({__a}) => {
return true;
},
});
// optional
export const exclude = () => [
`const hello = 'world'`,
'ArrowFunctionExpression',
];Simplest remove example:
export const report = () => 'debugger should not be used';
export const replace = () => ({
debugger: '',
}); // debugger; alert(); -> alert();Templates:
export const report = () => 'any message here';
export const replace = () => ({
'var __a = 1': 'const __a = 1',
}); // var x = 1; -> const x = 1;A couple variables example:
export const report = () => 'any message here';
export const replace = () => ({
'const __a = __b': 'const __b = __a',
}); // const hello = world; -> const world = hello;Processing of node using functions
You can pass a function as object value for more soficticated processing.
Remove node:
export const report = () => 'any message here';
export const replace = () => ({
'for (const __a of __b) __c': ({__a, __b, __c}, path) => {
// remove node
return '';
},
}); // for (a of b) {}; alert(); -> alert();Update node:
export const report = () => 'any message here';
export const replace = () => ({
'for (const __a of __array) __c': ({__a, __array, __c}, path) => {
// update __array elements
path.node.right.elements = [];
return path;
},
}); // for (const a of [1, 2, 3]) {}; -> for (const a of []) {};Update node using template variables:
export const report = () => 'any message here';
export const replace = () => ({
'for (const __a of __array) __c': ({__a, __array, __c}, path) => {
// update the whole node using template string
return 'for (const x of y) z';
},
}); // for (const item of array) {}; -> for (const x of y) z;Includer
Includer is the most preferable format of a plugin, simplest to use (after Replacer):
export const report = () => 'debugger statement should not be used';
export const fix = (path) => {
path.remove();
};
export const include = () => ['debugger'];
// optional
export const exclude = () => {};
// optional
export const filter = (path) => {
return true;
};include and exclude returns an array of @babel/types, or code blocks:
const __ = 'hello';Where __ can be any node. All this possible with help of @putout/compare. Templates format supported in traverse and find plugins as well.
Traverser
Traverser gives you more power to filter and fix nodes you need.
export const report = () => 'debugger statement should not be used';
export const fix = (path, {options}) => {
path.remove();
};
export const traverse = ({push}) => ({
'debugger'(path) {
push(path);
},
});Stores
Stores is preferred way of keeping 🐊Putout data, traverse init function called only once, and any other way
of handling variables will most likely will lead to bugs. There is a couple store types:
Let's talk about each of them.
listStore
To save things as a list without duplicates use listStore.
Let's suppose you have such code:
debugger;
const hello = '';
debugger;
const world = '';Let's process it!
export const traverse = ({listStore}) => ({
'debugger'(path) {
listStore(path);
},
Program: {
exit() {
console.log(listStore());
// returns
[{
type: 'DebuggerStatement',
}, {
type: 'DebuggerStatement',
}];
// for code
'debugger; debugger';
},
},
});pathStore
When you want additional check that path not removed.
debugger;
const hello = '';Let's process it!
export const traverse = ({pathStore}) => ({
'debugger'(path) {
pathStore(path);
path.remove();
},
Program: {
exit() {
console.log(pathStore());
// returns
[];
},
},
});store
When you need key-value use store:
export const traverse = ({push, store}) => ({
'debugger'(path) {
store('hello', 'world');
push(path);
},
Program: {
exit() {
store();
// returns
['world'];
store.entries();
// returns
[['hello', 'world']];
store('hello');
// returns
'world';
},
},
});upstore
When you need to update already saved values, use upstore:
export const traverse = ({push, upstore}) => ({
TSTypeAliasDeclaration(path) {
if (path.parentPath.isExportNamedDeclaration())
return;
upstore(path.node.id.name, {
path,
});
},
ObjectProperty(path) {
const {value} = path.node;
const {name} = value;
store(name, {
used: true,
});
},
Program: {
exit() {
for (const {path, used} of upstore()) {
if (used)
continue;
push(path);
}
},
},
});uplist
When you need to update named arrays:
export const traverse = ({uplist, push}) => ({
'const __object = __a.__b': (fullPath) => {
const {__a, __b} = getTemplateValues(fullPath, 'const __object = __a.__b');
const initPath = fullPath.get('declarations.0.init');
const {uid} = initPath.scope;
if (isIdentifier(__a) || isCallExpression(__a)) {
const {code} = generate(__a);
const id = `${uid}-${code}`;
return uplist(id, initPath);
}
},
'Program': {
exit: () => {
for (const items of uplist()) {
if (items.length < 2)
continue;
const index = items.length - 1;
const path = items[index];
push({
path,
items,
});
}
},
},
});Scanner
Scanner gives you all ability to work with files.
export const report = () => 'Create file hello.txt';
export const fix = (rootPath) => {
createFile(rootPath, 'hello.txt', 'hello world');
};
export const scan = (rootPath, {push}) => {
const [filePath] = findFile(rootPath, 'hello.txt');
if (filePath)
return null;
push(rootPath);
};You can also subscribe to progress events:
start;end;push;
And one more: file if your plugin uses progress function:
export const report = () => 'Create file hello.txt';
export const fix = (rootPath) => {
createFile(rootPath, 'hello.txt', 'hello world');
};
export const scan = (rootPath, {progress}) => {
const [filePath] = findFile(rootPath, 'hello.txt');
if (filePath)
return null;
progress({
i: 0,
n: 1,
});
push(filePath);
};trackFile
Or better trackFile, which does the same, but also count progress:
export const report = () => 'Add file';
export const fix = (file) => {
writeFileContent(file, 'hello');
};
export const scan = (rootPath, {push, trackFile}) => {
for (const file of trackFile(rootPath, 'hello.txt')) {
push(file);
}
};☝️ When you use trackFile use progress() for testing
crawlFile
When you need to find files related to other files like in esm/apply-name-to-imported-file you can end up with:
export const report = () => 'Add file';
export const fix = (file) => {
writeFileContent(file, 'hello');
};
export const scan = (rootPath, {push, trackFile}) => {
for (const file of trackFile(rootPath, 'hello.txt')) {
findFile(rootPath, 'again and again');
}
};It will be very slow! And you can use crawlDirectory() instead:
export const report = () => 'Add file';
export const fix = (file) => {
writeFileContent(file, 'hello');
};
export const scan = (rootPath, {push, trackFile}) => {
const crawled = crawlDirectory(rootPath);
for (const file of trackFile(rootPath, 'hello.txt')) {
findFile(rootPath, 'again and again', {
crawled,
});
}
};But it is easy to forget, or remove during refactoring, since everything will work as before, only twice slower on big amount of files.
So you better use crawlFile:
export const report = () => 'Add file';
export const fix = (file) => {
writeFileContent(file, 'hello');
};
export const scan = (rootPath, {push, trackFile, crawlFile}) => {
for (const file of trackFile(rootPath, 'hello.txt')) {
const files = crawlFile(rootPath, 'no matter how many times');
}
};It works much faster, use it when you do not mutate filesystem tree: neither remove nor rename files.
Finder
Finder gives you all the control over traversing, but it's the slowest format.
Because traversers not merged in contrast with other plugin formats.
export const report = () => 'debugger statement should not be used';
export const fix = (path) => {
path.remove();
};
export const find = (ast, {push, traverse}) => {
traverse(ast, {
'debugger'(path) {
push(path);
},
});
};Example
import {runPlugins} from '@putout/engine-runner';
import {parse} from '@putout/engine-parser';
const plugins = [{
rule: 'remove-debugger',
msg: '', // optional
options: {}, // optional
plugin: {
include: () => ['debugger'],
fix: (path) => path.remove(),
report: () => `debugger should not be used`,
},
}];
const ast = parse('const m = "hi"; debugger');
const places = runPlugins({
ast,
shebang: false, // default
fix: false, // default
fixCount: 2, // default
plugins,
parser: 'babel', // default
});Logs
To see logs, use:
- ✅
DEBUG=putout:runner:* - ✅
DEBUG=putout:runner:fix - ✅
DEBUG=putout:runner:find - ✅
DEBUG=putout:runner:template - ✅
DEBUG=putout:runner:replace
License
MIT
