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@pyreon/create-multiplatform

v0.32.0

Published

Scaffold a multiplatform Pyreon app — one src/App.tsx → web + iOS (SwiftUI) + Android (Compose). Invoke as `create-multiplatform`.

Readme

@pyreon/create-multiplatform

Scaffold a multiplatform Pyreon app — one src/App.tsx source that runs on web, iOS (SwiftUI), and Android (Jetpack Compose) via PMTC (the Pyreon Multi-Target Compiler).

npx create-multiplatform my-app
cd my-app
npm install
npm run dev          # web (Vite)
npm run build:ios    # src/App.tsx → ios/generated/App.swift, then xcodegen + Xcode
npm run build:android # src/App.tsx → android/.../generated/App.kt, then Gradle

What it generates

A project sharing one canonical-primitive source across three targets:

my-app/
  src/App.tsx                 # the ONE source (canonical @pyreon/primitives)
  src/entry-web.tsx           # web mount
  index.html  vite.config.ts  tsconfig.json   # web
  ios/project.yml  ios/Sources/{App,ContentView}.swift  ios/Info.plist
  android/{settings,build}.gradle.kts  android/app/...   MainActivity.kt
  scripts/build-ios.sh  scripts/build-android.sh

src/App.tsx uses the canonical @pyreon/primitives vocabulary (<Stack>, <Text>, <Button>, …). The web build auto-imports the DOM runtimes; the iOS and Android build scripts run pyreon-native build to compile the same source to SwiftUI / Compose.

Status

Experimental. The generator and the generated project structure are verified (file tree + the shared App.tsx compiling through PMTC to both native targets). End-to-end device builds (Simulator / Emulator) are the native-device CI gate's concern and require the platform toolchains (Xcode / Android SDK) installed locally.