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@qvac/vla-ggml

v0.2.0

Published

SmolVLA vision-language-action inference addon for QVAC (ggml backend)

Downloads

611

Readme

@qvac/vla-ggml

Technology Stack: C++20, CMake, vcpkg, Bare Runtime, ggml Package Type: Native Bare addon

A vision-language-action (VLA) inference addon for the Bare runtime, running the SmolVLA model on ggml. Given a pair of camera frames and a natural-language instruction, it produces a chunk of robot actions ready to dispatch to a manipulator.

Key Features

  • SmolVLA inference on ggml — full pipeline: SigLIP-B/16 vision encoder, SmolLM2 language tower, action expert, and 10-step flow-matching ODE.
  • Cross-platform GPU acceleration — Vulkan on Linux/Windows/Android-Mali, Metal on Apple, OpenCL on Adreno 800+, CPU fallback everywhere else. On Adreno the backend selector picks OpenCL (the path Qualcomm/qvac-fabric actively maintain) and skips Vulkan because the Adreno Vulkan driver produces numerically incorrect ggml output; older Adreno (< 800) falls back to CPU. See addon/src/utils/BackendSelection.cpp.
  • Q8_0-quantized vision encoder — vision-tower linear weights ship as Q8_0 (~4× smaller than F32) with no measurable task-accuracy loss on LIBERO closed-loop eval. Other towers stay F32.
  • Bare async API — model loading and inference run off the JS event loop.

Model

Default-tested fixture: SmolVLA fine-tuned on LIBERO (HuggingFaceVLA/smolvla_libero), packaged as a single ~1.9 GB GGUF. The GGUF carries SmolVLA's vision tower, SmolLM2 language model, action expert, and flow-matching projections in a unified file.

Installation

npm install @qvac/vla-ggml

The package ships prebuilt native binaries for linux-x64, linux-arm64, darwin-arm64, darwin-x64, ios-arm64 (+ simulator), android-arm64, and win32-x64. No build step required for consumers.

Usage

const { VlaModel, preprocessImage, padState } = require('@qvac/vla-ggml')

const model = new VlaModel({
  files: { model: ['/path/to/smolvla-libero-vision-q8.gguf'] },
  opts: { stats: true } // populate per-stage timings on the response
})
await model.load() // backend defaults to 'auto' (GPU when available, CPU otherwise)

const { hparams } = model
const size = hparams.visionImageSize // 512

// Note: `imgWidth` and `imgHeight` passed to `model.run` MUST equal
// `hparams.visionImageSize`. Resize / letterbox up front with
// `preprocessImage(..., { size })`; the addon rejects mismatches.
const front = preprocessImage(frontPixels, frontW, frontH, { size })
const wrist = preprocessImage(wristPixels, wristW, wristH, { size })

const tokens = new Int32Array(hparams.tokenizerMaxLength)
const mask = new Uint8Array(hparams.tokenizerMaxLength)
// ... tokenize the instruction with SmolVLM2 tokenizer (consumer-side) ...

const state = padState(robotEefAndGripperState, hparams.maxStateDim)
const noise = new Float32Array(hparams.chunkSize * hparams.maxActionDim)
crypto.getRandomValues(new Uint8Array(noise.buffer)) // or your seeded prior

const response = await model.run({
  images: [front, wrist],
  imgWidth: size,
  imgHeight: size,
  state,
  tokens,
  mask,
  noise
})
const { actions, stats } = await response.await()
// actions: Float32Array, length = chunkSize * actionDim (50 × 7 by default)

JavaScript API

| Export | What | |---|---| | VlaModel | Async model wrapper. Constructor takes { files, config?, logger?, opts? }. Call await model.load({ backend? }) then await (await model.run(input)).await(). | | preprocessImage(pixels, w, h, { size, layout, scale }) | Resize + letterbox + normalize a camera frame to (3, size, size) Float32 in [-1, 1]. scale accepts 1 (already 0..1), 1/255 (input is 0..255), or 'auto' (default heuristic). | | padState(state, targetDim) | Zero-pad a robot-state vector to the model's maxStateDim. | Full TypeScript types in index.d.ts.

Backend Selection

The addon picks a GPU at load time when backend: 'auto' (the default). Non-Adreno GPUs are accepted. On Adreno hardware:

  • Adreno >= 800 + OpenCL is accepted (Qualcomm/qvac-fabric actively maintain this path; integration test asserts cos sim > 0.99 vs PyTorch on the LIBERO fixture).
  • Adreno >= 800 + Vulkan is skipped — the Vulkan driver on Adreno 830 produced cos sim ~0.73 vs PyTorch on the LIBERO fixture (vs ~0.999 on every other accepted Vulkan target), so any Adreno Vulkan device is rejected even when OpenCL isn't loaded.
  • Adreno < 800 is rejected (older Qualcomm OpenCL ICDs have incomplete OpenCL 3.0 support, kernel-compile failures on several ggml ops, and shared-memory OOMs).

When no acceptable GPU is found the addon falls back to CPU; to force CPU regardless, pass backend: 'cpu' to load().

Built With

  • qvac-lib-inference-addon-cpp — foundational Bare-addon framework.
  • ggml — tensor / inference primitives. We use raw ggml directly (not llama.cpp) because SmolVLA's flow-matching ODE and dual-VLM-with-expert architecture aren't representable in any existing higher-level wrapper.
  • SmolVLA by LeRobot / HuggingFace — the upstream model architecture.
  • SmolVLM2 by HuggingFaceTB — the underlying VLM the action expert attaches to.

Development

Build from source:

npm install
bare-make generate
bare-make build
bare-make install

Tests:

npm run test:unit          # brittle JS unit tests
npm run test:integration   # end-to-end with a real GGUF (set QVAC_VLA_MODEL)
npm run test:cpp           # GoogleTest C++ unit tests

LIBERO closed-loop simulation eval (PyTorch reference vs QVAC GGUF): see sim/README.md.

License

@qvac/vla-ggml itself is Apache-2.0. Bundled third-party components are governed by their respective licenses; see NOTICE.