npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

@racehub-io/f1-telemetry-client

v0.2.12

Published

<img src="https://img.shields.io/npm/v/@racehub-io/f1-telemetry-client.svg"> <img src="https://img.shields.io/github/license/racehub-io/f1-telemetry-client.svg"> <a href="https://snyk.io/test/github/racehub-io/f1-telemetry-client?targetFile=package.json

Downloads

92

Readme

F1 Telemetry Client

The F1 series of games support the outputting of key game data via a UDP data stream. This data can be interpreted by external apps or connected peripherals for a range of different uses, including providing additional telemetry information, customised HUD displays, motion platform hardware support or providing force feedback data for custom steering wheels.

This is a TypeScript UDP client and telemetry parser for EA - Codemaster's F1 23, F1 22, F1 2021, F1 2020, F1 2019 and F1 2018, that enables the consumption of such information.

Installing

$ npm install @racehub-io/f1-telemetry-client

or

$ yarn add @racehub-io/f1-telemetry-client

Running the playground

$ npm run start

or

$ yarn start

Usage

import { F1TelemetryClient, constants } from "f1-telemetry-client";
// or: const { F1TelemetryClient, constants } = require('f1-telemetry-client');
const { PACKETS } = constants;

/*
*   'port' is optional, defaults to 20777
*   'bigintEnabled' is optional, setting it to false makes the parser skip bigint values,
*                   defaults to true
*   'forwardAddresses' is optional, it's an array of Address objects to forward unparsed telemetry to. each address object is comprised of a port and an optional ip address
*                   defaults to undefined
*   'skipParsing' is optional, setting it to true will make the client not parse and emit content. You can consume telemetry data using forwardAddresses instead.
*                   defaults to false
*/
const client = new F1TelemetryClient({ port: 20777 });
client.on(PACKETS.event, console.log);
client.on(PACKETS.motion, console.log);
client.on(PACKETS.carSetups, console.log);
client.on(PACKETS.lapData, console.log);
client.on(PACKETS.session, console.log);
client.on(PACKETS.participants, console.log);
client.on(PACKETS.carTelemetry, console.log);
client.on(PACKETS.carStatus, console.log);
client.on(PACKETS.finalClassification, console.log);
client.on(PACKETS.lobbyInfo, console.log);
client.on(PACKETS.carDamage, console.log);
client.on(PACKETS.sessionHistory, console.log);
client.on(PACKETS.tyreSets, console.log);
client.on(PACKETS.motionEx, console.log);

// to start listening:
client.start();

// and when you want to stop:
client.stop();

Documentation

The following links contain information that summarises the UDP data structures so that developers of supporting hardware or software are able to configure these to work correctly with the F1 game.

License

Licensed under the MIT License.