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@ragarwal33/struct-ts

v1.1.4

Published

C compatible struct with automatic padding and array member support

Downloads

16

Readme

struct-ts

Create C compatible struct with automatic padding and array member support

Installation

npm install @ragarwal33/struct-ts

Supports

  1. Automatic Padding
  2. Multiple Packing Support (1, 2, 4, 8, 16)
  3. Constant size array as member
  4. Dynamic size array as last member
  5. Serialization/Deserialiation
  6. Easy member access
  7. Can embed the created structure into another structure

Usage

//Definition of C++ Struct
struct Test {
    char x;
    short y;
    int z;
    double w;
}
//Definition in struct-ts
var Test = Struct.Create([
    {name: 'x', type: 'char', val: 1},
    {name: 'y', type: 'short', val: 2},
    {name: 'z', type: 'int', val: 3},
    {name: 'w', type: 'double', val: 4.0},
]);

//instantiate object of struct Test
var instance = new Test();  //this will create instance with the default value specified while creating the definition
//Or
var instance = new Test ({x: 2, z: 5}); //this will override the default value of x and z with the new values provided

This will create a Test class having abi compatibility with the C Struct for default packing size of 8 bytes

The full definition of Struct.Create is

Create(mems: MemberDefinition[], memfns?: MemberFunctionObject, packing?: number): typeof Struct

Here

  • mems is the member of the structs
  • memfns is optional functions that the struct object can have
  • packing is structure packing size (default is 8)

Serialization

var buffer: ArrayBuffer = Struct.buffer(instance);

Deserialization

var instance: Test = new Test(buffer);

Member function Example

var Test = Struct.Create([
        {name: 'x', type: 'int8', val: 1},
        {name: 'y', type: 'int16', val: 2},
        {name: 'z', type: 'int32', val: 3},
        {name: 'w', type: 'float64', val: 4},
    ], {
        print: function(arg1: number) {
            var thisArg: any = this;    //to avoid typescript error
            console.log(thisArg.x + thisArg.y + thisArg.z + thisArg.w + arg1);
        }
    }
);
var instance = new Test();
instance.x = 3;
instance.print(5); //prints  (3 + 2 + 3 + 4 + 5) = 17

Packing Example

//the above struct defined with packing 1, 2, 4, 8
var Test1 = Struct.Create(..., {}, 1);
var Test2 = Struct.Create(..., {}, 2);
var Test4 = Struct.Create(..., {}, 4);
var Test8 = Struct.Create(..., {}, 8);

console.log(Test1.size == 15);
console.log(Test2.size == 16);
console.log(Test4.size == 16);
console.log(Test8.size == 16);

console.log(Test4.offsetof('x') == 0)
console.log(Test4.offsetof('y') == 2)
console.log(Test4.offsetof('z') == 4)
console.log(Test4.offsetof('w') == 8)

More Examples

var Test = Struct.Create([
    {name: 'x', type: 'char[2]', val: "ab"},
    {name: 'y', type: 'int[2]', val: [2, 3]},
    {name: 'z', type: 'ushort[3]', val: Struct.ArrayOf('ushort', 3)}
]);
var TestEmbedded = Struct.Create([
    {name: 'arrTest', type: `${Test.type}[2]`, val: Struct.ArrayOf(Test, 2)},
    {name: 'anotherArr', type: `${Test.type}[2]`, val: [new Test(), new Test()]}
    {name: 'yetAnotherMember', type: Test.type, val: new Test({x: "ac"})},
])

Member Access

Members can be simply accessed or assigned as any other property of the object

Dynamic Array member

Motivation Often we have to send data with some header field and dynamically allocated data. take for example the simplest case

//C++ Example
struct Test {
    int num;
    char[1] data;
}
Test* mem = (Test*)malloc(sizeof(Test) + 49);
mem->num = 50;
char buffer[50] = "<your favourite buffer>";
memcpy(mem->data, buffer, 50);

We can easily define the same structure through struct-ts as

//on the typescript side
var Test = Struct.Create([
    {name: 'num', type: 'int', val: 0},
    {name: 'data', type: 'char[*]', val: []}
])

var instance = new Test(<received buff>);
console.log(instance.data.length == 50);

If the dynamic type is char[*] then the type of member created is string otherwise for any other type the typed array is created for native type liek Uint8Array, Int8Array and so on for struct type Struct[] type is created

Note

The dynamic size member can only be the last member of the structure and the type of dynamic member should not contain any other dynamic size member

For more examples see Test.ts file

API

export declare class Struct {
    [key: string]: any;

    //create an instance of Defined struct taking either the named key value member variables or
    //a serialized buffer serialized through Struct.buffer or otherwise received from C/C++ side
    constructor(initialzationArgs?: { [key: string]: any} | ArrayBuffer);
    //Assign a named key value pair object or a serialized buffer
    assign(namedVal?: {[key: string]: any} | ArrayBuffer): void;

    //static size of the struct.. for structure containing dynamic array member use sizeof function
    static size: number;
    //internal type of the structure. used while create member of this struct type
    static get type(): string;
    //returns the size of the structure
    //if there is no dynamic array member in the struct then it simply return above size field
    static sizeof(obj: typeof Struct | Struct): number;
    //return the offset of member in the structure
    static offsetof(member: string): number;
    static CreateMatchHeader(includeMember: {[key: string]: any}): ArrayBuffer;
    //create typed array (useful when initializing a struct definition)
    static ArrayOf(type: string | typeof Struct, numElem: number): any[];
    //serialize the struct instance to array buffer
    static buffer(obj: Struct): ArrayBuffer;

    //create a structure definition
    static Create(mems: MemberDefinition[], memfns?: MemberFunctionObject, packing?: number): typeof Struct;
}

Supported Native Member Types

  • char, int8, uint8,
  • int16, short uint16, ushort,
  • int32, uint32, int, uint
  • float32, float64. float, double

License

MIT